Full notes
Full Samurai GUNN update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all, this update addresses some huge problems with Showdowns, and adds some handy new features that many have requested. Thanks for being patient while I stamped out the bugs and made some new tweaks. Here's what's been changed:
What changed
- Gameplay
- Maps
- Fixes
- Performance
Showdowns work properly now! There were some problems I overlooked with the new way scoring was being calculated. Now match showdowns and Master of The House victories should be weighed against each other as originally intended.
New Camera Lock option for those who found the camera movement to be unsettling.
For Windows, you can now map the directional axes in Uncommon controller mode.
Slashing the Goo in Cemetery levels no longer stalls you like normal walls.
Moving Platforms move during level select again.
Player No. displays above pause menu.
Here's some other bug fixes:
Bug Fix for players getting a point for killing themselves after a sword clash
Fixed infinite falling corpses.
Fixed Crash if player picks up a head and lays down.
Alternate blood display mode if shaders are not supported by your system.
Source
Changelog.gg summarizes and formats this update. How we read updates.
