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Steam News21 December 201312y ago

Update #1: Lots of fixes, handy additions

Hey everybody, in this update I've made some additions, fixed a lot of glitches, and made some tiny tweaks.

Full notes

Full Samurai GUNN update

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Repeated intro

Hey everybody, in this update I've made some additions, fixed a lot of glitches, and made some tiny tweaks. Additions

What changed

2 fixes1 addition2 changes4 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedHey everybody, in this update I've made some additions, fixed a lot of glitches, and made some tiny tweaks. Additions
addedNew showdown rule for lives mode: Players will go to a showdown if they have more or the same amount of kills as the last person standing
removedIn the Mountain Showdown you no longer die if you hit the edge of the screen, but the mountain has slippery sides and spikes line the bottom of the level
removedGame no longer restarts after 2 matches
changedRe-spawning after lives lost bug
fixedStereo sound bug during character select fixed

Samurai GUNN changes

fixedHey everybody, in this update I've made some additions, fixed a lot of glitches, and made some tiny tweaks. Additions
addedNew showdown rule for lives mode: Players will go to a showdown if they have more or the same amount of kills as the last person standing
removedIn the Mountain Showdown you no longer die if you hit the edge of the screen, but the mountain has slippery sides and spikes line the bottom of the level
removedGame no longer restarts after 2 matches
changedRe-spawning after lives lost bug
  • Character select timer will count down faster if shoot, jump, and sword buttons are all held down

  • New showdown rule for lives mode: Players will go to a showdown if they have more or the same amount of kills as the last person standing

  • In the Mountain Showdown you no longer die if you hit the edge of the screen, but the mountain has slippery sides and spikes line the bottom of the level

  • If you've botched up your controls, you can hold F12 on the title screen to reset them

Fixes

  • Teams

  • Showdowns involving wrong players

  • Game no longer restarts after 2 matches

  • Start + Select restart bug

  • Re-spawning after lives lost bug

  • Stereo sound bug during character select fixed

  • Can no longer make menu choices before menu is visible

  • Windowed version of the game is no longer super tiny

Details

  • Game now uses pixel perfect integer scaling (Thanks Allan O.!)

  • Better player spacing with more than 2 players in Fortress showdown

  • Easier to jump up left side in Fortress level “Axes”

  • Easier to see leftmost spawn in Fortress level “Hall”

  • Stray tile covered in Cemetery level “Depths”

Source

Steam News / 21 December 2013

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