Full notes
Full SAMUKID update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
SAMUKID changes
Hello, and thank you for playing.
This hotfix adjusts progression flow based on difficulty,
adds a small reward when discarding loot,
and updates overall companion HP and certain companion and player unit skills.
It also fixes an issue on Easy difficulty where companion summons spawned with reduced HP.
=> Content : Different required survival days by difficulty
=> Content : Gain 1 gold when discarding loot
=> Balance : Overall reduction to companion HP
=> Balance : Updated Vampire companion skill
=> Balance : Changed starting skills for player units except the Fisherman
=> Bug : Fixed an issue where companion summons spawned with reduced HP on Easy difficulty
Thank you for your continued feedback.
We will continue working to maintain a stable gameplay experience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
