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Steam News8 January 20265mo ago

Update [ 2026/01/08 ]

Hello, and thank you for playing! This update focuses on reducing overly Kid-dependent gameplay and improving unfair aspects of the enhancement system.

Full notes

Full SAMUKID update

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What changed

6 fixes2 additions10 changes1 removal
  • Gameplay
  • Maps
  • UI and audio
  • Balance
  • Fixes
changedThis update focuses on reducing overly Kid-dependent gameplay
changedWe also adjusted the difficulty, which was not easy even from the early stages,
fixedand fixed multiple issues related to enchantment, enemy selection, and UI behavior.
changedContent : Updated the skill enhancement system
addedContent : Added stamina to the Kid’s attacks
changedQoL : Reduced loot skip duration from 3s to 2s
QoL : Reduced loot skip duration3s2sQoL : Reduced loot skip duration decreased, nerf

Hello, and thank you for playing!

This update focuses on reducing overly Kid-dependent gameplay

and improving unfair aspects of the enhancement system.

We also adjusted the difficulty, which was not easy even from the early stages,

and fixed multiple issues related to enchantment, enemy selection, and UI behavior.

  • ContentUpdated the skill enhancement system
  • ContentAdded stamina to the Kid’s attacks
  • QoLReduced loot skip duration from 3s to 2s
  • UIAdjusted tooltip update timing to display updated stats after enchantment
  • UIAdded translation for “Press Enchant to confirm”
  • Balance : Characters now start with one rare skill

  • Balance : Shops now always offer one rare skill

  • BalanceIncreased probability of other races during enemy selection
  • BalanceAdjusted tier probabilities during enemy selection
  • BalanceRemoved the Dice +1 effect from enemy selection modifiers
  • BugFixed an issue where previous enemies could reappear after rerolling
  • BugFixed incorrect enemy unit stat tooltip display
  • BugFixed an issue where previous popups persisted during enhancement
  • BugFixed distorted enchantment skill images
  • BugFixed an issue where enchantment did not function correctly

Thank you for your continued feedback and support.

We’ll keep refining gameplay flow and difficulty balance going forward!

Source

Steam News / 8 January 2026

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