HomeGamesUpdatesPricingMethodology
Steam News12 March 20179y ago

Early Access Update #50 – Back at it

Does 3 weeks count as a ‘short break’?? Either way, time to get back to it! Quick update here just to check back in after some time away.

Full notes

Full Samphi update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedDoes 3 weeks count as a ‘short break’?? Either way, time to get back to it! Quick update here just to check back in after some time away. In the last update I explained that I’d be taking some time out of Samphi to partake in a competition. It went well! I find out the results on the 20th I think, so I’ll keep you updated. I thought I’d be back straight after but unfortunately the comp pushed me behind on my Uni work so I’ve been playing catch-up this past week. Things are really busy, and the final year of University demands way more time that I initially imagined. But, we’re back. Dev on Samphi will be picking up once again, but forewarning, it’s going to be going pretty slow for the next few months while Uni finished up. Rest-assured though, this is not a wind-down to the end, this is a wind-down to an explosion in work. I have something lined up for after Uni and it gives me plenty of time for side-projects such as Samphi. :) In the next update I’ll be back with some more updates on multiplayer dev! Thank you for the patience with this. I wish I could come back each week with a fat list of changes are really see Samphi fulfil its potential and materialize as the game I see in my head. But, that will just take some time! See you next week for the first progress update in a while! As always you can show your support and keep up to date with development by following me here: Visit my websites ▶ Greeny Games Website ▶ Samphi Website Follow me on Twitter ▶ Greeny Games Twitter ▶ Samphi Twitter

Does 3 weeks count as a ‘short break’?? Either way, time to get back to it! Quick update here just to check back in after some time away. In the last update I explained that I’d be taking some time out of Samphi to partake in a competition. It went well! I find out the results on the 20th I think, so I’ll keep you updated. I thought I’d be back straight after but unfortunately the comp pushed me behind on my Uni work so I’ve been playing catch-up this past week. Things are really busy, and the final year of University demands way more time that I initially imagined. But, we’re back. Dev on Samphi will be picking up once again, but forewarning, it’s going to be going pretty slow for the next few months while Uni finished up. Rest-assured though, this is not a wind-down to the end, this is a wind-down to an explosion in work. I have something lined up for after Uni and it gives me plenty of time for side-projects such as Samphi. :) In the next update I’ll be back with some more updates on multiplayer dev! Thank you for the patience with this. I wish I could come back each week with a fat list of changes are really see Samphi fulfil its potential and materialize as the game I see in my head. But, that will just take some time! See you next week for the first progress update in a while! As always you can show your support and keep up to date with development by following me here: Visit my websites ▶ Greeny Games Website ▶ Samphi Website Follow me on Twitter ▶ Greeny Games Twitter Samphi Twitter

Source

Steam News / 12 March 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.