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Steam News23 June 20242y ago

Apology: Important Stats Now in Base Game

Hello everyone, First off, I want to apologize for my mistake in releasing a DLC with quality-of-life features that many of you feel should have been part of the base game.

Full notes

Full Samawa Idle update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

0 fixes8 additions0 changes0 removals
  • Gameplay
  • Store
addedInclude the new content in a new DLC
addedIncorporate the new content into the base game and create a new DLC with visual additions (background changes) and some statistics
addedI chose the latter because I wanted everyone to experience the same game. However, I underestimated the importance of the added statistics (like gold per minute and ether per hour).
addedAdd tower skins as compensation in the current DLC
addedAdd a champion skin as compensation in the current DLC
addedEvery new content in the future will come with new skins that will be available through the current DLC

Samawa Idle changes

addedInclude the new content in a new DLC
addedIncorporate the new content into the base game and create a new DLC with visual additions (background changes) and some statistics
addedI chose the latter because I wanted everyone to experience the same game. However, I underestimated the importance of the added statistics (like gold per minute and ether per hour).
addedAdd tower skins as compensation in the current DLC
addedAdd a champion skin as compensation in the current DLC

First off, I want to apologize for my mistake in releasing a DLC with quality-of-life features that many of you feel should have been part of the base game.

I've spent countless hours over the past few months working on this update, which is the biggest one yet, packed with major content. I faced a tough decision:

  • -Include the new content in a new DLC

  • -Incorporate the new content into the base game and create a new DLC with visual additions (background changes) and some statistics

I chose the latter because I wanted everyone to experience the same game. However, I underestimated the importance of the added statistics (like gold per minute and ether per hour).

I sincerely apologize for this oversight. Please accept my apologies.

Here's what I've decided to do:

  • -Include all important statistics in the base game (such as gold per minute and ether per hour)

  • -Keep miscellaneous statistics in the DLC (such as the number of clicks made and number of bullets fired)

  • -Add tower skins as compensation in the current DLC

  • -Add a champion skin as compensation in the current DLC

  • -Every new content in the future will come with new skins that will be available through the current DLC

Please wait some time for the changes to be added.

Thank you for your understanding and support.

Please enjoy the new expansion, and let me know your feedback.

Source

Steam News / 23 June 2024

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