Full notes
Full Samawa Idle update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone
What changed
- Balance
- Gameplay
Samawa Idle changes
Got another incremental game for you to check, and the demo just released a few seconds ago :D While working on Awrak, I got exhausted, so to take a breath of fresh air I decided to create a new game in my free time that mixes ideas from both Awrak and Samawa Idle. (Don’t worry about Awrak, it’s still coming soon!)
I present to you: Maktala: Slime Lootfest (Demo available now btw)
This game takes the best parts of Samawa Idle and Awrak, but adds new systems and content that build on them in a big way.
Basic description of the game:
It is a game where you kill hordes of slimes and use their loot to become stronger and farm them. I designed it to have a lot of content while avoiding the usual grindy, time-consuming feel. Every so often, you’ll unlock something new that keeps pushing you forward. The trailer (on steam page) shows some of these contents: massive tree, loot&items, rare shiny monsters, skills&upgrades,the archer character, etc.
Demo Length
-The demo covers about 5–10% of the full game’s content. I think it is enough to give you a good idea if the game is your thing or not.
-I expect the demo to take around 30 minutes (I finished it in ~18 minutes, but that’s only because I’ve already played it 20+ times for testing and balancing)
I really want to thank every single one of you. You’re the reason I can work on games like this. Your support and feedback during Samawa’s development meant a lot, and I’ll never forget it.
As a thank-you gift: when this game is fully released, it will be discounted for everyone who owns Samawa Idle in their library.
(also I think you can tell now that I love slimes xD)
Wishlisting the game and leaving a review on the demo really helps spread the word. I appreciate you taking the time to check it out! Maktala Slime Lootfest Demo
Source
Changelog.gg summarizes and formats this update. How we read updates.
