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Steam News16 August 20241y ago

Salvo Shuffle Hotfix V1.0.0.2

Salvo Shuffle version V1.0.0.2 released! I realized that the game was too easy to complete, so these quick adjustments should hopefully make the game pose as more of a challenge.

In this update2

Full notes

Full Salvo Shuffle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions7 changes0 removals
  • Events
  • Balance
  • Fixes
  • Gameplay
changedI realized that the game was too easy to complete, so these quick adjustments should hopefully make the game pose as more of a challenge.
changedBalance ChangesDecreased all coins gained by 10%.
changedBalance ChangesDecreased spawn cooldown of all hazards by 10%.
changedBalance ChangesIncreased speed of all hazards by 10%.
changedBalance ChangesIncreased the scaling of HP. A normal lvl 20 enemy will now be 37 HP [was 33].
changedBalance ChangesDecreased the delay between waves in most fights.

Salvo Shuffle changes

changedI realized that the game was too easy to complete, so these quick adjustments should hopefully make the game pose as more of a challenge.
changedDecreased all coins gained by 10%.
changedDecreased spawn cooldown of all hazards by 10%.
changedIncreased speed of all hazards by 10%.
changedIncreased the scaling of HP. A normal lvl 20 enemy will now be 37 HP [was 33].

Salvo Shuffle version V1.0.0.2 released!

I realized that the game was too easy to complete, so these quick adjustments should hopefully make the game pose as more of a challenge.

Patch Notes

Balance Changes

  • Decreased all coins gained by 10%.

  • Decreased spawn cooldown of all hazards by 10%.

  • Increased speed of all hazards by 10%.

  • Increased the scaling of HP. A normal lvl 20 enemy will now be 37 HP [was 33].

  • Decreased the delay between waves in most fights.

  • Coin and heal spaces will now no longer be affected by global coin multipliers from challenges.

Bug Fixes

  • Potentially fixed two exceptions relating to the pause menu.

  • Fixed hazards randomly despawning during the final boss.

  • Fixed a bug relating to trying to respawn an object that no longer existed.

Have a good one!

Source

Steam News / 16 August 2024

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