Salvage Shop Simulator
Steam News 27 March 20261mo ago

Salvage Shop Simulator – Update #3 is here!

We’re rolling out another solid batch of fixes, improvements, and quality-of-life changes based directly on your feedback. This update focuses on better interactions, improved physics, auction balancing, and overall pol…

Update log

Full Salvage Shop Simulator update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

9 fixes5 additions11 changes0 removals
  • Gameplay
  • Store
  • Workshop
  • Fixes
  • UI and audio
  • Balance
changedWe’re rolling out another solid batch of fixes, improvements, and quality-of-life changes based directly on your feedback. This update focuses on better interactions, improved physics, auction balancing, and overall polish across the game.
changedGameplay & Interaction ImprovementsBlocked crouching inside vehicles to prevent clipping through roofs
changedGameplay & Interaction ImprovementsImproved item colliders in the truck + increased pickup trigger to better detect small items on the ground
changedGameplay & Interaction ImprovementsItem actions for condition < 1 are now correctly dependent on condition type
fixedGameplay & Interaction ImprovementsFixed multiple issues with workshop item interactions
addedGameplay & Interaction ImprovementsAdded protection against interacting with the workshop when holding an item at 100% condition
Increased reward for discarding items (5 to 25

We’re rolling out another solid batch of fixes, improvements, and quality-of-life changes based directly on your feedback. This update focuses on better interactions, improved physics, auction balancing, and overall polish across the game.

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Gameplay & Interaction Improvements

  • Blocked crouching inside vehicles to prevent clipping through roofs

  • Improved item colliders in the truck + increased pickup trigger to better detect small items on the ground

  • Item actions for condition < 1 are now correctly dependent on condition type

  • Fixed multiple issues with workshop item interactions

  • Added protection against interacting with the workshop when holding an item at 100% condition

  • Fixed stacking issues for items dropped by customers

  • Fixed fusion battery behavior

Vehicles & World Fixes

  • Fixed strange collider near the car in the second shop

  • Improved colliders on the van (third vehicle)

  • General fixes for object placement and interaction consistency

Visual & UI Updates

  • Fixed outline issues on banknotes and coins

  • Added paint preview option

  • Corrected item value display in auction summary

  • Added estimated container value and scanned item value during scanning

  • Added scanned item value to auction bidding screen

  • Improved EXP display when reaching max level

  • Fixed tutorial hints (cabinet purchase stage) and blocked scrolling in furniture shop

Audio Improvements

  • Improved sound effects when receiving cash and giving change

Auction & Economy Changes

  • Introduced a limit for large items in auctions

  • Reduced number of dirty and damaged items in auctions (excluding damaged containers)

  • Fixed excess item display at Rockabilly

  • Increased loan limit

  • Increased reward for discarding items (from 5 → 25)

Additional Fixes

  • Fixed hammer visibility when exiting cabinet-moving mode

This update should make the overall experience smoother, more predictable, and more enjoyable—especially during auctions, item handling, and daily shop operations.

Thanks for all your reports and feedback keep it coming!

Source

Steam News / 27 March 2026

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