HomeGamesUpdatesPricingMethodology
Steam News13 January 20265mo ago

Bug Fixes and Minor Improvements

Changes Fixed an issue when connecting with a player in a different world scene. Fixed leaving a dungeon after leaving a party sometimes sending you to the wrong location.

In this update1

Full notes

Full Salt 2: Shores of Gold update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes6 additions6 changes1 removal
  • Fixes
  • Gameplay
  • Balance
  • UI and audio
  • Maps
fixedChangesFixed an issue when connecting with a player in a different world scene.
fixedChangesFixed leaving a dungeon after leaving a party sometimes sending you to the wrong location.
addedChangesAdded "Equipped" filter to sorting options for inventories.
addedChangesAdded a clownfish lure item to fishing merchant inventories to make them easier to catch.
changedChangesIncreased the value of some higher end refined crafting materials to make them more profitable to craft.
addedChangesAdded a "Sell All Junk" button to the merchant sell interface.

Salt 2: Shores of Gold changes

fixedFixed an issue when connecting with a player in a different world scene.
fixedFixed leaving a dungeon after leaving a party sometimes sending you to the wrong location.
addedAdded "Equipped" filter to sorting options for inventories.
addedAdded a clownfish lure item to fishing merchant inventories to make them easier to catch.
changedIncreased the value of some higher end refined crafting materials to make them more profitable to craft.

Changes

  • Fixed an issue when connecting with a player in a different world scene.

  • Fixed leaving a dungeon after leaving a party sometimes sending you to the wrong location.

  • Added "Equipped" filter to sorting options for inventories.

  • Added a clownfish lure item to fishing merchant inventories to make them easier to catch.

  • Increased the value of some higher end refined crafting materials to make them more profitable to craft.

  • Added a "Sell All Junk" button to the merchant sell interface.

  • Fixed a ship at the ship graveyard missing a texture.

  • Fixed moonrock amulet giving you incorrect materials when salvaging it.

  • Fixed the "Reduce Ship Rocking" accessibility setting not saving its state between play sessions.

  • Fixed the Ignis Mallet weapon having an extremely bright light emission.

  • Fixed the Keeper's Chest rewarding less items than intended.

  • Fixed the wrong error message being displayed when trying to place a no trade decoration on another player's ship.

  • The crafting interface no longer hides item obtained indicators.

  • Fixed the rotation of ship decorations not maintained when you move an item on another player's ship.

  • Fixed not being able to open chests seen by the lantern or revealing.

  • Fixed placing a decoration on another player's ship while standing on your own actually placing the decoration on your own ship instead.

  • Added ability to cycle item marks in the ship inventory window.

  • You can now perform swimming speed boosts while on top of the water, similar to when you are underwater.

  • Increased the drop rate of the Moonrock Blade recipe.

  • Reduced the recipe requirements to make the Draught of Vitality potion.

  • Increased the drop rate of maps to loot caves.

  • Added mining deposit caves for specific types of ore.

  • Possible fix for underwater caves being very washed out for some players.

  • Reduced the intensity of ghost cutlass material slightly.

  • Fixed weapons that scaled with two stats being a little underpowered compared to those that scale with a single stat.

Source

Steam News / 13 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.