In this update3
Full notes
Full Sales, Science & Spirits update
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What changed
- Balance
- Gameplay
- UI and audio
- Fixes
- Maps
Sales, Science & Spirits changes
Norman Jones' Selling Extravaganza 1.0.1
Added a hardmode fight against Lollipop Kid based on random chance and amount of vacuum cleaners in inventory
Added all the paintings in Luna's house
Added a new rare enemy in the chateau (Hueman)
Confuse element now deals a minimum of 25% damage instead of 0% damage
Buffed the Fiery Customer
Minor buffs to early game enemies
Improved random encounter diversity in the chateau
Increased random encounter rate in the left area of the chateau
Improved the TV moveset
Improved the Generic Hero moveset
Made the dirt path asset a bit lighter
Made it more apparent when the Slime Emerald is inactive
Slightly altered Norman's stats progression with leveling up (final total stats is slightly higher)
Updated Game Over screen
Smoking variant in Endings now happens if Cigarettes have been used in battle instead of if they're held in the inventory
Professor Frippel's Special Invention Show 1.0.1
Added a description to Frippel's bathtub
Buffed the Soldering Iron weapon
Improved monkey sounds
Lowered the chance of Tall Manchego transforming
Adjusted the position of most monsters in battle screens
Fixed some dialogue
Miodesopsia 1.0.1
Improved Ending 7
Minor Charset improvements
Minor Improvements in the Tutorial map
Previously, we had updated the launcher to have some updated Miodesopsia and Norman Jones sprites, and fixed a bug with the Running game "Imprisoned for Time".
Source
Changelog.gg summarizes and formats this update. How we read updates.
