Hey Ninjas, We haven't been posting here for a while because the game has officially completed production, or so we thought! So here's some really exciting news for you.
Full notes
Full Sairento VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions3 changes0 removals
Maps
addedWhen we created Sairento Untethered for the Quest, we had to rebuild the game from ground up and create new maps and weapons for it. Now that production on that side has stabilized, we have decided to deploy some manpower to port over those content to add more value to the PC version of the game.
added10 new maps + 4 new weapons - We will be adding those over time, starting from mid October
changedFor the month of October, we will be releasing 2 maps.
changedThe Sanctuary map features upper walkways surrounding an interior shrine area with 4 entrances. The shrine area serves as a temporary chokepoint, but beware your enemies performing flanking maneouvers! Holographic fishes lazily waft through the area, creating a fascinating and futuristic overlay over the traditional wood and stone elements.
changedThe Subway map puts you right smack in an underground subway platform. The entire arena is divided into two levels. Hold a skirmish behind the cover of pillars and the docked train on the lower level, or take the fight to the open spaces on the upper level, where enemies can flood in from any direction, but you have much more room to manoeuvre.
Sairento VR changes
TTrainmap
addedWhen we created Sairento Untethered for the Quest, we had to rebuild the game from ground up and create new maps and weapons for it. Now that production on that side has stabilized, we have decided to deploy some manpower to port over those content to add more value to the PC version of the game.
added10 new maps + 4 new weapons - We will be adding those over time, starting from mid October
changedFor the month of October, we will be releasing 2 maps.
changedThe Sanctuary map features upper walkways surrounding an interior shrine area with 4 entrances. The shrine area serves as a temporary chokepoint, but beware your enemies performing flanking maneouvers! Holographic fishes lazily waft through the area, creating a fascinating and futuristic overlay over the traditional wood and stone elements.
changedThe Subway map puts you right smack in an underground subway platform. The entire arena is divided into two levels. Hold a skirmish behind the cover of pillars and the docked train on the lower level, or take the fight to the open spaces on the upper level, where enemies can flood in from any direction, but you have much more room to manoeuvre.
Hey Ninjas,
We haven't been posting here for a while because the game has officially completed production, or so we thought!
So here's some really exciting news for you.
We will be optimizing and porting over content we have created for the Quest version of Sairento over soon! For FREE!
When we created Sairento Untethered for the Quest, we had to rebuild the game from ground up and create new maps and weapons for it. Now that production on that side has stabilized, we have decided to deploy some manpower to port over those content to add more value to the PC version of the game.
So here's what we are looking at for now -
10 new maps + 4 new weapons - We will be adding those over time, starting from mid October
For the month of October, we will be releasing 2 maps.
The Sanctuary map features upper walkways surrounding an interior shrine area with 4 entrances. The shrine area serves as a temporary chokepoint, but beware your enemies performing flanking maneouvers! Holographic fishes lazily waft through the area, creating a fascinating and futuristic overlay over the traditional wood and stone elements.
The Subway map puts you right smack in an underground subway platform. The entire arena is divided into two levels. Hold a skirmish behind the cover of pillars and the docked train on the lower level, or take the fight to the open spaces on the upper level, where enemies can flood in from any direction, but you have much more room to manoeuvre.
So watch out for a patch soon in the next 2 weeks!
We would love to hear from you cyber ninjas again, so please let us know what you think of this news! :)