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Steam News18 August 202510mo ago

Patch Notes - 08/18/2025

[GAMEPLAY] [FIXED] In Act IV, a certain riddle is displayed in the correct order [CHANGED] In Act I, certain events are no longer interactable during the ending level sequence [CHANGED] In Act II, the timing of fade out

In this update4

Full notes

Full Sagittarius: The Lost and Cursed update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions5 changes1 removal
  • Gameplay
  • Events
  • Maps
  • UI and audio
fixedGAMEPLAY[FIXED] In Act IV, a certain riddle is displayed in the correct order
removedGAMEPLAY[CHANGED] In Act I, certain events are no longer interactable during the ending level sequence
changedGAMEPLAY[CHANGED] In Act II, the timing of fade out animation during the opening cutscene was changed
changedGAMEPLAY[CHANGED] In Act II, certain hints were modified
changedGAMEPLAY[CHANGED] In Act IV, collision of the enemy was updated for smoother navigation
changedGAMEPLAY[CHANGED] In Act IV, the enemy spawn positions were adjusted to avoid objects

Sagittarius: The Lost and Cursed changes

fixed[FIXED] In Act IV, a certain riddle is displayed in the correct order
removed[CHANGED] In Act I, certain events are no longer interactable during the ending level sequence
changed[CHANGED] In Act II, the timing of fade out animation during the opening cutscene was changed
changed[CHANGED] In Act II, certain hints were modified
changed[CHANGED] In Act IV, collision of the enemy was updated for smoother navigation

[GAMEPLAY]

  • [FIXED] In Act IV, a certain riddle is displayed in the correct order

  • [CHANGED] In Act I, certain events are no longer interactable during the ending level sequence

  • [CHANGED] In Act II, the timing of fade out animation during the opening cutscene was changed

  • [CHANGED] In Act II, certain hints were modified

  • [CHANGED] In Act IV, collision of the enemy was updated for smoother navigation

  • [CHANGED] In Act IV, the enemy spawn positions were adjusted to avoid objects

[MAPS]

  • [FIXED] Removed clipping on some maps

[USER INTERFACE]

  • [FIXED] Settings buttons are now aligned properly

  • [FIXED] In Act I, the pause menu is now displayed correctly during certain events

  • [FIXED] In Act II, a certain text was updated to match the current hint

[AUDIO]

  • [CHANGED] In Act III, the volume of a certain audio cue was balanced

Source

Steam News / 18 August 2025

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