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Steam News11 November 20169y ago

Stability update + formations

In this update i have stopped that occasional crash (i think), added better formations control, totally re-written movement and collision avoidance systems (Works in 3d again!) and fixed an uncountable number of bugs.

Full notes

Full Saga of the Void: Admirals update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedIn this update i have stopped that occasional crash (i think), added better formations control, totally re-written movement and collision avoidance systems (Works in 3d again!) and fixed an uncountable number of bugs. Full patch notes below: - Fix Campaign Assault - New Collision avoidance system. - Crashing fixed - New Formations system. (More formations coming later) - Controller Indicator for formations. - a few small Optimisations - Improve Brawler Damage. - Improve LOD settings. - (Fixed like 19 smaller bugs) - Move Movement point to holographic movement pointer. - Tutorial Updated - Removed flickering Edit: Fixed issue where ships would occasionally go up, uncontrollably Edit 2 small update to fix some light stuff: - Movement locks to sphere - Grip button with hologram active disables it without spawning - Force Field does not active upon controller entrance - Description for holograms - Line can be disabled in Menu Scenes - Fixed Random Rotation

Saga of the Void: Admirals changes

fixedIn this update i have stopped that occasional crash (i think), added better formations control, totally re-written movement and collision avoidance systems (Works in 3d again!) and fixed an uncountable number of bugs. Full patch notes below: - Fix Campaign Assault - New Collision avoidance system. - Crashing fixed - New Formations system. (More formations coming later) - Controller Indicator for formations. - a few small Optimisations - Improve Brawler Damage. - Improve LOD settings. - (Fixed like 19 smaller bugs) - Move Movement point to holographic movement pointer. - Tutorial Updated - Removed flickering Edit: Fixed issue where ships would occasionally go up, uncontrollably Edit 2 small update to fix some light stuff: - Movement locks to sphere - Grip button with hologram active disables it without spawning - Force Field does not active upon controller entrance - Description for holograms - Line can be disabled in Menu Scenes - Fixed Random Rotation

In this update i have stopped that occasional crash (i think), added better formations control, totally re-written movement and collision avoidance systems (Works in 3d again!) and fixed an uncountable number of bugs. Full patch notes below:

  • Fix Campaign Assault
  • New Collision avoidance system.
  • Crashing fixed
  • New Formations system.

(More formations coming later) - Controller Indicator for formations. - a few small Optimisations - Improve Brawler Damage. - Improve LOD settings. - (Fixed like 19 smaller bugs) - Move Movement point to holographic movement pointer. - Tutorial Updated - Removed flickering Edit: Fixed issue where ships would occasionally go up, uncontrollably Edit 2 small update to fix some light stuff: - Movement locks to sphere - Grip button with hologram active disables it without spawning - Force Field does not active upon controller entrance - Description for holograms - Line can be disabled in Menu Scenes - Fixed Random Rotation

Source

Steam News / 11 November 2016

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