Full notes
Full Sacred Ground update
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What changed
1 fix0 additions0 changes0 removals
- Gameplay
fixedFixed glitch with enemy buildings disappearing when defeated, causing units to chase ghosts. Added functionality where you take over any standing Tesla when that enemy base it defeated. Improved enemy unit difficulty percentage display to be more accurate. Fixed significant memory buildup when loading a new round.
Sacred Ground changes
fixedFixed glitch with enemy buildings disappearing when defeated, causing units to chase ghosts. Added functionality where you take over any standing Tesla when that enemy base it defeated. Improved enemy unit difficulty percentage display to be more accurate. Fixed significant memory buildup when loading a new round.
Fixed glitch with enemy buildings disappearing when defeated, causing units to chase ghosts. Added functionality where you take over any standing Tesla when that enemy base it defeated. Improved enemy unit difficulty percentage display to be more accurate. Fixed significant memory buildup when loading a new round.
Source
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