In this update5
Full notes
Full Sacred Fire: A Role Playing Game update
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What changed
- UI and audio
- Gameplay
- Fixes
Sacred Fire: A Role Playing Game changes
UI fixes and refinement:
left-over tooltip fix
bottom UI bars critical values flashing: less aggressive and only when stats change for worse
remember boosted dice rolls in rewind mode
Better async loading:
better loading progress animation in game and title scene loading
no lag while verifying save directories at title startup scene
no lag in switching between characters in the continue the game screen
no lag when checkpoints screenshots are generated and saved
More robust save system:
remember last save slot fix
prevent overwrite of old Early Access save slots
Community feedback changes:
new game tutorials on/off toggle after first pop-up tutorial
non-lethal attacks also on dogs in Act 1
Bug fixes:
dark UI background in character screen stays even during combat scenes
Fixed an instance when NPC received an item, but gained no wealth in Act 1
Source
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