Full notes
Full Ryte - The Eye of Atlantis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Ryte - The Eye of Atlantis changes
fixed issue preventing unlocking the "collateral dammage" success (spotted by Hanni) - fixed typos in the success descriptions (spotted by Hanni) - fixed word in french in the english version in the description in the backpack in the island scene (spotted by Hanni) - improved loading screen in the barracks to the museum in order to prevent seeing the previous scene (spotted by Hanni) - rebake lights in order to improve rendering and performances (quays and temple) - fix issue with the collision sound of amosis with the door (ego ending) - add option in main menu in order to set the brightness - fixed issue with ghosts cubes - fixed issue in the main menu, where the music would keep playing even if headset is removed - and of course, fix random bugs occuring when fixing other bugs
Source
Changelog.gg summarizes and formats this update. How we read updates.
