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Steam News30 January 20215y ago

update patch 30/01/2021

fixed issue with backpack in the dessert, blocking game progression - once, the lion statue at the market could not be raised by inserting the ceremonial scepter into the box in front of it.

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Full Ryte - The Eye of Atlantis update

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What changed

1 fix0 additions0 changes0 removals
  • Workshop
fixedfixed issue with backpack in the dessert, blocking game progression - once, the lion statue at the market could not be raised by inserting the ceremonial scepter into the box in front of it. Nothing happened, I had to reload. - when escaping the market after the forge scene, the priestess held out her hand for me to take. but that didn't work - while trying to solve the geometric riddle by assembling the variously shaped pieces, the hammer-type base tool and another shape fell to the floor and never reappeared on the case. They weren't visible on the floor either. Again, need to reload - in the forge scene, there is no tatoo on the left arm - in the baracks, when pulling the double bottom, every propaganda tracts inside the chest will break - repulsion bracelet will rool to the back of the room after falling on the ground - when opening the gate after the lion puzzle, Danae runs in front of a wall near the haystack and stays stucked there - post process is missing. there has been switching with Oculus SDK - zeolithe is picked up but no accounted for - objects (cubes & triangles) dissociate from the hammer/scepter handle, as its ghost will too. (true for the fountain on the island and for the quays) - in the temple, if I place one or more statues in their socket and I go back to the main menu and then continue playing, the box do open but there is not the 2nd half of the medalion anymore - and of course, fix random bugs occuring when fixing other bugs

Ryte - The Eye of Atlantis changes

fixedfixed issue with backpack in the dessert, blocking game progression - once, the lion statue at the market could not be raised by inserting the ceremonial scepter into the box in front of it. Nothing happened, I had to reload. - when escaping the market after the forge scene, the priestess held out her hand for me to take. but that didn't work - while trying to solve the geometric riddle by assembling the variously shaped pieces, the hammer-type base tool and another shape fell to the floor and never reappeared on the case. They weren't visible on the floor either. Again, need to reload - in the forge scene, there is no tatoo on the left arm - in the baracks, when pulling the double bottom, every propaganda tracts inside the chest will break - repulsion bracelet will rool to the back of the room after falling on the ground - when opening the gate after the lion puzzle, Danae runs in front of a wall near the haystack and stays stucked there - post process is missing. there has been switching with Oculus SDK - zeolithe is picked up but no accounted for - objects (cubes & triangles) dissociate from the hammer/scepter handle, as its ghost will too. (true for the fountain on the island and for the quays) - in the temple, if I place one or more statues in their socket and I go back to the main menu and then continue playing, the box do open but there is not the 2nd half of the medalion anymore - and of course, fix random bugs occuring when fixing other bugs
  • fixed issue with backpack in the dessert, blocking game progression - once, the lion statue at the market could not be raised by inserting the ceremonial scepter into the box in front of it. Nothing happened, I had to reload. - when escaping the market after the forge scene, the priestess held out her hand for me to take. but that didn't work - while trying to solve the geometric riddle by assembling the variously shaped pieces, the hammer-type base tool and another shape fell to the floor and never reappeared on the case. They weren't visible on the floor either. Again, need to reload - in the forge scene, there is no tatoo on the left arm - in the baracks, when pulling the double bottom, every propaganda tracts inside the chest will break - repulsion bracelet will rool to the back of the room after falling on the ground - when opening the gate after the lion puzzle, Danae runs in front of a wall near the haystack and stays stucked there - post process is missing. there has been switching with Oculus SDK - zeolithe is picked up but no accounted for - objects (cubes & triangles) dissociate from the hammer/scepter handle, as its ghost will too. (true for the fountain on the island and for the quays) - in the temple, if I place one or more statues in their socket and I go back to the main menu and then continue playing, the box do open but there is not the 2nd half of the medalion anymore - and of course, fix random bugs occuring when fixing other bugs

See you next friday for the next patch

Source

Steam News / 30 January 2021

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