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Steam News7 April 20262mo ago

Update 1.0.16

・Added an ON/OFF setting for GPU Occlusion Culling in the graphics settings. If objects disappear unnaturally, try turning this OFF.

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Full Rustil: Eternal Labyrinth Castle update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changed・Added an ON/OFF setting for GPU Occlusion Culling in the graphics settings. If objects disappear unnaturally, try turning this OFF. ・Fixed a bug where Lv was not properly restored when starting exploration with a "Votive Branch". ・Fixed a bug where the order of changing "Floating Weapons" was incorrect. ・When capturing a monster holding stolen items, the stolen items will now be dropped. ・When capturing a monster, some items such as relics will now be dropped. ・Adjusted the item "Codex Staff of Wisdom": Increased the power of the consecutively fired Fire Arrows. Added a slight Hero Gauge recovery on hit. ・Adjusted Meltina's ability "Corrupting Field": Slightly increased the effect duration. ・Adjusted Takeru's ability "Talents of the Magic Blade Deity": Fixed a bug where the idle time became longer as the level increased. ・Adjusted Takeru's ability "Kamui Shouha": Improved so that it is affected by Takeru's "Attack Interval Reduction Rate" ability. ・Adjusted Nevia's ability "Divine Shield": Decreased shield strength and effect duration. ・Adjusted Nevia's ability "Area Heal": Increased effect duration. Increased recovery amount. Added shield durability recovery. Added defense up. ・Strengthened the "SHOP FLOOR" clerk. Stealing will now create a barrier on the stairs that cannot be removed for 60 seconds. ・Increased the product lineup on the "SHOP FLOOR". Increased prices. ・Improved so that when using a "Votive Branch" from home, items in the "Storage" are also used. ・Temporarily placed a "Punching Bag" on the save point floor of the "Labyrinth Castle". ・Adjusted the monster "Gladius": Grants Hyper Armor Lv2 during actions (will not stagger even against weapon skills). ・Adjusted the monster "Death Knight": Decreased idle time. Increased normal attack speed. Added an attack hitbox to the shield guard forward step, and increased movement speed and distance. ・Adjusted the monster "Crimson Lotus Doji": Increased the speed of automatic "Floating Weapon" attacks. ・Adjusted the monster "Gigant Bromus": Increased normal attack speed. ・Adjusted the monster "Seraphyrus": Fixed a bug where moving attacks were not performed properly. Added attack types. ・Improved "Floating Weapon" automatic attacks: Added armor penetration (20%) to sword-type automatic attacks. ・Increased the effect duration of the "Scroll of Barrier". ・Improved so that annihilating a "Monster House" removes the movement speed reduction trap. ・Other minor bug fixes and improvements.

Rustil: Eternal Labyrinth Castle changes

changed・Added an ON/OFF setting for GPU Occlusion Culling in the graphics settings. If objects disappear unnaturally, try turning this OFF. ・Fixed a bug where Lv was not properly restored when starting exploration with a "Votive Branch". ・Fixed a bug where the order of changing "Floating Weapons" was incorrect. ・When capturing a monster holding stolen items, the stolen items will now be dropped. ・When capturing a monster, some items such as relics will now be dropped. ・Adjusted the item "Codex Staff of Wisdom": Increased the power of the consecutively fired Fire Arrows. Added a slight Hero Gauge recovery on hit. ・Adjusted Meltina's ability "Corrupting Field": Slightly increased the effect duration. ・Adjusted Takeru's ability "Talents of the Magic Blade Deity": Fixed a bug where the idle time became longer as the level increased. ・Adjusted Takeru's ability "Kamui Shouha": Improved so that it is affected by Takeru's "Attack Interval Reduction Rate" ability. ・Adjusted Nevia's ability "Divine Shield": Decreased shield strength and effect duration. ・Adjusted Nevia's ability "Area Heal": Increased effect duration. Increased recovery amount. Added shield durability recovery. Added defense up. ・Strengthened the "SHOP FLOOR" clerk. Stealing will now create a barrier on the stairs that cannot be removed for 60 seconds. ・Increased the product lineup on the "SHOP FLOOR". Increased prices. ・Improved so that when using a "Votive Branch" from home, items in the "Storage" are also used. ・Temporarily placed a "Punching Bag" on the save point floor of the "Labyrinth Castle". ・Adjusted the monster "Gladius": Grants Hyper Armor Lv2 during actions (will not stagger even against weapon skills). ・Adjusted the monster "Death Knight": Decreased idle time. Increased normal attack speed. Added an attack hitbox to the shield guard forward step, and increased movement speed and distance. ・Adjusted the monster "Crimson Lotus Doji": Increased the speed of automatic "Floating Weapon" attacks. ・Adjusted the monster "Gigant Bromus": Increased normal attack speed. ・Adjusted the monster "Seraphyrus": Fixed a bug where moving attacks were not performed properly. Added attack types. ・Improved "Floating Weapon" automatic attacks: Added armor penetration (20%) to sword-type automatic attacks. ・Increased the effect duration of the "Scroll of Barrier". ・Improved so that annihilating a "Monster House" removes the movement speed reduction trap. ・Other minor bug fixes and improvements.

・Added an ON/OFF setting for GPU Occlusion Culling in the graphics settings. If objects disappear unnaturally, try turning this OFF. ・Fixed a bug where Lv was not properly restored when starting exploration with a "Votive Branch". ・Fixed a bug where the order of changing "Floating Weapons" was incorrect. ・When capturing a monster holding stolen items, the stolen items will now be dropped. ・When capturing a monster, some items such as relics will now be dropped. ・Adjusted the item "Codex Staff of Wisdom": Increased the power of the consecutively fired Fire Arrows. Added a slight Hero Gauge recovery on hit. ・Adjusted Meltina's ability "Corrupting Field": Slightly increased the effect duration. ・Adjusted Takeru's ability "Talents of the Magic Blade Deity": Fixed a bug where the idle time became longer as the level increased. ・Adjusted Takeru's ability "Kamui Shouha": Improved so that it is affected by Takeru's "Attack Interval Reduction Rate" ability. ・Adjusted Nevia's ability "Divine Shield": Decreased shield strength and effect duration. ・Adjusted Nevia's ability "Area Heal": Increased effect duration. Increased recovery amount. Added shield durability recovery. Added defense up. ・Strengthened the "SHOP FLOOR" clerk. Stealing will now create a barrier on the stairs that cannot be removed for 60 seconds. ・Increased the product lineup on the "SHOP FLOOR". Increased prices. ・Improved so that when using a "Votive Branch" from home, items in the "Storage" are also used. ・Temporarily placed a "Punching Bag" on the save point floor of the "Labyrinth Castle". ・Adjusted the monster "Gladius": Grants Hyper Armor Lv2 during actions (will not stagger even against weapon skills). ・Adjusted the monster "Death Knight": Decreased idle time. Increased normal attack speed. Added an attack hitbox to the shield guard forward step, and increased movement speed and distance. ・Adjusted the monster "Crimson Lotus Doji": Increased the speed of automatic "Floating Weapon" attacks. ・Adjusted the monster "Gigant Bromus": Increased normal attack speed. ・Adjusted the monster "Seraphyrus": Fixed a bug where moving attacks were not performed properly. Added attack types. ・Improved "Floating Weapon" automatic attacks: Added armor penetration (20%) to sword-type automatic attacks. ・Increased the effect duration of the "Scroll of Barrier". ・Improved so that annihilating a "Monster House" removes the movement speed reduction trap. ・Other minor bug fixes and improvements.

Source

Steam News / 7 April 2026

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