What changed
1 fix0 additions0 changes0 removals
fixed・Fixed a bug where some of Zera's abilities were difficult to appear. ・Reduced the defense of the "Golden Demoh". ・Monsters that appear via Summon, Duplication, Transmutation, etc., are now excluded from the "Defeat all enemies" clear condition. ・Improved the Sub-Familiar system: 5% of the stats (Str, Vit, Int, Men) of organized Sub-Familiars are now added to Rustil. *Based on Level 1 stats. ・Adjusted Necta's ability "Talents of the Elemental Lord": Adjusted stat additions. ・Improved Iris's shop so that funds deposited in storage can also be used. ・Improved the Serviceman's fee payment so that funds deposited in storage can also be used. ・Improved the system so that the time limit pauses during Boss battles. ・Fixed a bug where the calculation formula for defense reduction was incorrect. ・Fixed a bug where the durability of the staff skill "Ice Shield" was set incorrectly. ・Added a minimap display to the Zhuk Forest. ・Modified the game to perform Shader Warm-up at startup only when VRAM is 8GB or higher. ・Improved the system so that certain Familiars become translucent when blocking the camera. ・Other minor bug fixes.
Rustil: Eternal Labyrinth Castle changes
fixed・Fixed a bug where some of Zera's abilities were difficult to appear. ・Reduced the defense of the "Golden Demoh". ・Monsters that appear via Summon, Duplication, Transmutation, etc., are now excluded from the "Defeat all enemies" clear condition. ・Improved the Sub-Familiar system: 5% of the stats (Str, Vit, Int, Men) of organized Sub-Familiars are now added to Rustil. *Based on Level 1 stats. ・Adjusted Necta's ability "Talents of the Elemental Lord": Adjusted stat additions. ・Improved Iris's shop so that funds deposited in storage can also be used. ・Improved the Serviceman's fee payment so that funds deposited in storage can also be used. ・Improved the system so that the time limit pauses during Boss battles. ・Fixed a bug where the calculation formula for defense reduction was incorrect. ・Fixed a bug where the durability of the staff skill "Ice Shield" was set incorrectly. ・Added a minimap display to the Zhuk Forest. ・Modified the game to perform Shader Warm-up at startup only when VRAM is 8GB or higher. ・Improved the system so that certain Familiars become translucent when blocking the camera. ・Other minor bug fixes.
・Fixed a bug where some of Zera's abilities were difficult to appear. ・Reduced the defense of the "Golden Demoh". ・Monsters that appear via Summon, Duplication, Transmutation, etc., are now excluded from the "Defeat all enemies" clear condition. ・Improved the Sub-Familiar system: 5% of the stats (Str, Vit, Int, Men) of organized Sub-Familiars are now added to Rustil. *Based on Level 1 stats. ・Adjusted Necta's ability "Talents of the Elemental Lord": Adjusted stat additions. ・Improved Iris's shop so that funds deposited in storage can also be used. ・Improved the Serviceman's fee payment so that funds deposited in storage can also be used. ・Improved the system so that the time limit pauses during Boss battles. ・Fixed a bug where the calculation formula for defense reduction was incorrect. ・Fixed a bug where the durability of the staff skill "Ice Shield" was set incorrectly. ・Added a minimap display to the Zhuk Forest. ・Modified the game to perform Shader Warm-up at startup only when VRAM is 8GB or higher. ・Improved the system so that certain Familiars become translucent when blocking the camera. ・Other minor bug fixes.