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Steam News7 September 20196y ago

Update - v1.13.3

New map: Many Islands Large (10p) New unit: Mech Engineer - T2 Mech builder with AA attack Path finding system has 2x-3x better performance and uses less memory.

Full notes

Full Rusted Warfare - RTS update

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What changed

1 fix6 additions7 changes1 removal
  • Maps
  • Gameplay
  • Performance
  • UI and audio
  • Server
  • Balance
addedNew map: Many Islands Large (10p)
addedNew unit: Mech Engineer - T2 Mech builder with AA attack
changedPath finding system has 2x-3x better performance and uses less memory.
addedA new mod importer on android to make installing mods easy
changedGame handles more mods installed at the same time Significantly reduced texture memory use on PC version Game doesn’t load data from inactive mods by default to save memory Running out of memory loading a texture replaces it with a placeholder and warns instead of crashing Running out of memory loading mod audio just warns instead of crashing
addedLong list of new modding features for people to make cool mods with including creating their own custom resources, attaching units together, and controlling unit behaviour

Rusted Warfare - RTS changes

addedNew map: Many Islands Large (10p)
addedNew unit: Mech Engineer - T2 Mech builder with AA attack
changedPath finding system has 2x-3x better performance and uses less memory.
addedA new mod importer on android to make installing mods easy
changedGame handles more mods installed at the same time Significantly reduced texture memory use on PC version Game doesn’t load data from inactive mods by default to save memory Running out of memory loading a texture replaces it with a placeholder and warns instead of crashing Running out of memory loading mod audio just warns instead of crashing
  • New map: Many Islands Large (10p)

  • New unit: Mech Engineer - T2 Mech builder with AA attack

  • Path finding system has 2x-3x better performance and uses less memory.

  • Team layout changer when hosting a game or in advanced skirmish. (eg easily switch to 5v5, 3v3v3, FFA and shuffle players)

  • Better AI that is more aggressive late game.

  • A new mod importer on android to make installing mods easy

  • Support for loading compressed mods

  • Game handles more mods installed at the same time

    • Significantly reduced texture memory use on PC version

    • Game doesn’t load data from inactive mods by default to save memory

    • Running out of memory loading a texture replaces it with a placeholder and warns instead of crashing

    • Running out of memory loading mod audio just warns instead of crashing

  • Long list of new modding features for people to make cool mods with including creating their own custom resources, attaching units together, and controlling unit behaviour

  • Advanced sandbox game setup

  • New 'modded' tab in sandbox to sort through a large number of modded units

  • Fixing desyncs playing multiplayer survival

  • Any required mods now shown before joining a server in server list

  • Lots of bug fixes

== Balance Changes ==

  • Experimental Tank - Larger damage AoE, slightly slower attack

  • Tesla Mech - Removed air attack

  • Artillery Mech price changed $1700 -> $1400

  • Heavy Artillery price changed $3800 -> $3100

  • Artillery Turret - Larger AoE and slightly more damage

Source

Steam News / 7 September 2019

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