Full notes
Full Rust Born update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Fixes
- Gameplay
- Performance
- Balance
Dear RustBorn Community,
Today (30.03.26), we are releasing Pre-Release Update 0.1.1, focused on stability improvements, bug fixes, and overall polish ahead of the official release.
We sincerely apologize for the rough state of the initial demo build. Your feedback has been invaluable, and this update addresses many of the most critical issues.
Patch 0.1.1 – Change Log
Location & Level Fixes
Fixed ground tag issues, resolving multiple soft-lock situations
Fixed numerous unwalkable areas
Improved level collision and navigation
General location stability improvements
Cutscenes
Fixed intro cutscene issues
Improved cutscene playback and transitions
Technical Improvements
Fixed damage registration issues
Added proper enemy death states
Fixed player rotation to correctly follow mouse direction
Improved enemy animation systems
Fixed enemy collision bugs
Added StageDataContainer data
Various additional fixes and optimizations
Thank you for your continued support. We remain committed to improving RustBorn and delivering the best possible experience. Steam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
