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- Rust
Devblog 47
Roads and Reloads Roads Andre got roads in! Roads connect landmarks and rad towns. You can walk on them. This is still in the programmer-art stage, but since it's got to work in millions of different procedurally genera…
- Rust
Devblog 47
Roads and Reloads Roads Andre got roads in! Roads connect landmarks and rad towns. You can walk on them. This is still in the programmer-art stage, but since it's got to work in millions of different procedurally genera…
- Rust
Community Update 27
A bridge to Rustwhere.
- Rust
Community Update 27
A bridge to Rustwhere.
- Rust
Devblog 46
Sprint Cycle Changes We're making changes this week. We're no longer going to release updates on a Friday, because it's stupid. We're going to be pushing our update out on Mondays. The devblog will stay on Fridays. The…
- Rust
Devblog 46
Sprint Cycle Changes We're making changes this week. We're no longer going to release updates on a Friday, because it's stupid. We're going to be pushing our update out on Mondays. The devblog will stay on Fridays. The…
- Rust
Devblog 45
The One With The New UI New UI System We have switched over to Unity's UI system. It's not without its problems (which they're working on) but it's a lot better than it was. While I've moved the majority of stuff over,…
- Rust
Devblog 45
The One With The New UI New UI System We have switched over to Unity's UI system. It's not without its problems (which they're working on) but it's a lot better than it was. While I've moved the majority of stuff over,…
- Rust
Community Update 25
Middle-earth meets Rust.
- Rust
Community Update 25
Middle-earth meets Rust.
- Rust
Devblog 44
Lots of stuff happening at the same time this week. Radtown Loot The way loot spawns has been changed. Previously you'd always find boxes in the same position and most of the time they were empty. Now the boxes disappea…
- Rust
Devblog 44
Lots of stuff happening at the same time this week. Radtown Loot The way loot spawns has been changed. Previously you'd always find boxes in the same position and most of the time they were empty. Now the boxes disappea…
- Rust
Community Update 24
Come read Rust's first tabloid in the community update.
- Rust
Community Update 24
Come read Rust's first tabloid in the community update.
- Rust
Devblog 43
Radtowns and Blueprints Mass Drops We've had a long standing problem with mass drops on our servers. After about 50 people have joined, and after a few hours, every few minutes everyone on the server would drop out. Thi…
- Rust
Devblog 43
Radtowns and Blueprints Mass Drops We've had a long standing problem with mass drops on our servers. After about 50 people have joined, and after a few hours, every few minutes everyone on the server would drop out. Thi…

