Full notes
Full RUSLICSTAN INVADES update
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What changed
- Balance
- Gameplay
- Maps
- Performance
- UI and audio
- Fixes
RUSLICSTAN INVADES changes
weapons reworked, implemented recoil system
added bullet impact effects
maps reworked, expanded with more space to run around
added sprint ability
added super push ( SLAM ) ability. It works same as regular PUSH but higher impulse and smashing enemies
added ability to double jump
removed strafe ability
added spawning bullet shells on shoot
added enemy body hit decals
improved decals attached to enemies bodies: now they follow bone transformations
done optimizations to support big hordes of enemies and mass dismemberment
replaced old ugly ammo boxes with a cool ones
added health boxes
added camera shakes on shoot, getting damage, PUSH, sprint, etc.
now player can fire continuously by just holding fire button
improved player animations
AI improved and optimized
now kills/dismemberment with pushed/thrown interactables gains ammo and health
now heavy enemies like Girkin or RashistCrawlerBig will easier/faster become able to get up after being ragdolled
now heavy enemies attack can't be interrupt by shooting/pushing because now weapons are firing much faster
now PUSH reload time is gradually increased up to 5s ( previously was always 5s )
now Push button in shown when there are interactables in reach of Push ability, same for SLAM ability
added weapon hide/show sound
added PUSH/SLAM effects
added UI animations on ammo/health changes
added hit decals on landscape
added sound rewerb in toilet room
added additional checks/fixes to player stuck issue due to some enemy stuck somewhere
added UI markers in the Gallery and some other places
added UI marker to toilet in ammo state (that can be picked up)
added final cutscene
enabled movement for some foliage at short range
don't show blood on screen util 70% hp - show more blood when less 30% hp
increased interactable throw impulse and explosion impulse
improved some gameplay sounds
improved cutscenes with some camera shaking
play hide/show animations on interactable grab/release/throw
fixed: able to stuck just equipped toilet in wall
fixed player didn't PUSH if press PUSH button during weapon swap, but PUSH reload was started
fixed game hang if press ESC during loading screen, for example after tutorial level
added tutorials UI section
fixed: explosion didn't damaged enemy if enemy doesn't have any limbs
added Surface Tension - Урожай song
replaced Uruk-Hai LotR with Uruk Hai Theme from Slavic Affairs in start cutscene
fixed possible overlap skip cutscene text with subtitles
many other small fixes and improvements
Source
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