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Steam News10 February 20179y ago

1.04

Another update for you all this week! Notable changes: Modified movement values, most notable, gravity’s scale and thrusting force, causing faster falls and more exaggerated throws.

Full notes

Full RunVR update

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What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedModified movement values, most notable, gravity’s scale and thrusting force, causing faster falls and more exaggerated throws.
changedSystematic improvements to player collision so that edge collisions will reconcile cleaner.
addedAdded a blob shadow for the headset. Shows where you will land.
addedAdded an interface to change audio levels.

Another update for you all this week! Notable changes:

  • Modified movement values, most notable, gravity’s scale and thrusting force, causing faster falls and more exaggerated throws.

  • Systematic improvements to player collision so that edge collisions will reconcile cleaner.

  • Running into objects will not trigger the ‘invisible force’ as easily.

  • Throwing yourself on top of areas should be easier.

  • Added a blob shadow for the headset. Shows where you will land.

  • Added an interface to change audio levels.

  • Minor revisions to some levels.

Source

Steam News / 10 February 2017

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