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Latest RUNGORE: Beginner Experience updates
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- RUNGORE: Beginner Experience
RUNGORE Devlog 06.04.2023
And so the new era has begun in RUNGORE development. It is the era of "doing the same thing many times", which means that new enemies get drawn, new neutral events get implemented, and then we shoot more ideas for more…
Store4 changesGameplay - RUNGORE: Beginner Experience
RUNGORE Devlog 06.03.2023
Heyo people. The devlog cometh. During the last month we were still on getting the beta ready, which means that we did a ton of small things that are not really noteworthy. The difficult thing about summoning beta build…
Store4 changesCompatibilityGameplay - RUNGORE: Beginner Experience
RUNGORE Devlog 06.02.2023
Heyo people, it's devlog time. So, this update is not that exciting as some from the previous months. We have mostly been working on getting a build ready for a closed beta-test, which will have 3 new heroes and 4 new l…
Store4 changesCompatibilityGameplay - RUNGORE: Beginner Experience
RUNGORE Devlog 06.01.2023
Yo, it's devlog time. During last month we accomplished: 1. System for neutral events was rewritten from ground up. When the initial system was made we decided in favor of spaghetti code since we didn't know the full sc…
Event6 changesGameplayBalance - RUNGORE: Beginner Experience
RUNGORE Devlog 06.12.2022
Heyo everyone, its that time of the month again. Devlog time. So, during the last month we focused on getting all the menus in the game operational. Right now we have shop, bestiary, mission screens, as well as map and…
Store4 changesMapsGameplay - RUNGORE: Beginner Experience
RUNGORE Devlog 06.11.2022
Hey-hey people, another update is here. Slowly but steadily we make the full game. During last month we accomplished: - All heroes' visual design is done. Now you can see all the guys that we are planning to implement A…
Store4 changesBalanceGameplay - RUNGORE: Beginner Experience
RUNGORE Devlog 06.10.2022
Making a game is like building a house: if its foundation is cringe, the whole house will turn out cringe. And that's why we spent whole month writing documentation and planning stuff. I divided progress for this month…
Patch notes5 changesFixUI/audio

