Full notes
Full RuneSage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Maps
RuneSage changes
The latest release of RuneSage focuses on improving the in-game mechanics. In particular, it provides a quicker method of casting spells, and more indications of how far through the game you are, but also a number of small tweaks to graphics and audio to help improve the immersion. The full list of changes since V0.20.0 is as follows.
Added a quick way of casting spells (just press and release the controller trigger).
Added in-game items to show progress through the game.
Added steam effects to lava caves.
Added greebles throughout.
Added more in-game help from NPCs.
Improved pattern matching algorithm for spell casting.
Improved pattern matching algorithm for rune drawing.
Improved scroll texts.
Fixed bug with calculation of overall progress.
Fixed bug with chest audio.
Fixed bug with picking up a map before its chest was open.
Please do keep the feedback coming (to feedback@runesage.com or post on the Steam forum pages) as every piece helps polish the game that little bit more as it gets ready for the full release.
Source
Changelog.gg summarizes and formats this update. How we read updates.
