Full notes
Full RuneSage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Fixes
RuneSage changes
The latest release of RuneSage adds yet more polish to the game, with a focus on improving graphics, audio and text the enhance the immersion still further. The full set of changes since V0.18.0 is as follows.
Added more in-game help from NPCs.
Added splash effects to the puzzle doors in the hidden cove.
Added two new spells.
Improved graphics for lightning spells.
Improved audio for lava areas.
Improved end-game cutscene.
Improved rain transitions.
Improved scroll texts.
Improved locations of NPC mages.
Improved map showing the sun crystal shard locations.
Improved navigation of stairs with touchpad / thumbstick locomotion.
Improved collision detection for movable objects.
Improved graphics for the crystal shield.
Fixed bug with movable objects landing in water.
Fixed bug with cutscenes not triggering if standing in a boat when completing a crystal.
Fixed bug which allowed you to stand on top of crystals.
Fixed bug with some scroll texts not showing.
RuneSage is now rapidly approaching the end of Early Access, with a full release expected in Autumn/Fall. Your feedback has never been so important - please keep the comments coming to feedback@runesage.com (or post on the Steam forum) as every suggestion is really appreciated.
Source
Changelog.gg summarizes and formats this update. How we read updates.
