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Steam News24 July 20261mo ago

Hotfix 0.4.1

This update mostly just fixes various bugs and typos, but also comes with a good number of changes to the tutorial and a change to how power works.

Full notes

Full Runeline update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes8 additions5 changes0 removals
  • UI and audio
  • Gameplay
  • Maps
  • Fixes
changedThis update mostly just fixes various bugs and typos, but also comes with a good number of changes to the tutorial and a change to how power works. Now, rather than your factory fully stopping on low power, it just slows down, proportional to the lack of power squared.
addedAdded death screen
addedAdded a lot more particles to indicate various things
addedAdded "open saves folder" button
fixedFix press state not saving
addedAdded junk item, which you gain from picking up "useless" items, and which can be used for crafting various decor buildings (in the future) and the destroyer building at the moment

Runeline changes

changedThis update mostly just fixes various bugs and typos, but also comes with a good number of changes to the tutorial and a change to how power works. Now, rather than your factory fully stopping on low power, it just slows down, proportional to the lack of power squared.
addedAdded death screen
addedAdded a lot more particles to indicate various things
addedAdded "open saves folder" button
fixedFix press state not saving

This update mostly just fixes various bugs and typos, but also comes with a good number of changes to the tutorial and a change to how power works. Now, rather than your factory fully stopping on low power, it just slows down, proportional to the lack of power squared.

Here's a full changelog:

  • Added death screen

  • Added a lot more particles to indicate various things

  • Added "open saves folder" button

  • Fix press state not saving

  • Added junk item, which you gain from picking up "useless" items, and which can be used for crafting various decor buildings (in the future) and the destroyer building at the moment

  • Fix garnishes not appearing on map/garnishes being over buildings

  • Added arrow which points at some UI things during tutorial

  • Fix blue chunk border when loading into save

  • Added tree spawning spell (earth + anima)

  • Change how player movement works (noticeable change should be negligible)

  • Added tooltips to stat labels

  • Have registers have a max value

  • Make numbers in editor a different color, for clarity of characters like 0->O, 5->S, etc

  • Updated tutorial

  • Change fireball cost from 25 -> 5

  • Fix typos and incorrect tagging

  • Added chest building for accepting items from belts into the player's inventory

There are also some things which got silently updated between 0.4.0 and 0.4.1, which are listed here:

  • Fixed press bugs

  • Fix enemies respawning

  • Fix shipper not accepting items

  • Fix enemy note UI not showing enemies

  • Fix windows mouse sensitivity

  • Changed drillbit module recipe

Source

Steam News / 24 July 2026

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