Full notes
Full Runeline update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Fix quests inaccurately claiming prerequisites were not complete
Prevent pause menu from opening when another menu is being closed
Add information about new systems to in-game documentation
Fix slot modules deserializing with the wrong ID
Fix game not saving when core holds broken code
Sharpen voxel colors in item view
Fix mana going negative sometimes when destroying buildings
Make shipper only collect items required for selected quest
Improve tile blending
Fix tutorial softlocks
Fix memory leaks in item view and belt rendering
Source
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