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Steam News24 April 20262mo ago

Version 0.1.0 Released

Changelog: Gameplay Added curved belts Added a scanner building with a SCAN tooltip Added an ore-to-iron processing pipeline, including molten iron texture and a tint on heated items Items now cool continuously rather t

Full notes

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What changed

8 fixes17 additions9 changes2 removals
  • Gameplay
  • UI and audio
  • Maps
  • Performance
  • Fixes
addedGameplayAdded curved belts
addedGameplayAdded a scanner building with a SCAN tooltip
addedGameplayAdded an ore-to-iron processing pipeline, including molten iron texture and a tint on heated items
changedGameplayItems now cool continuously rather than only during assembler steps
changedGameplayItems can be reheated after cooling (molten glass, glass)
addedGameplayAdded a voxel item viewer to inspect items in 3D with labeled faces
Default code space1015Default code space increased, buff

Changelog:

Gameplay

  • Added curved belts

  • Added a scanner building with a SCAN tooltip

  • Added an ore-to-iron processing pipeline, including molten iron texture and a tint on heated items

  • Items now cool continuously rather than only during assembler steps

  • Items can be reheated after cooling (molten glass, glass)

  • Added a voxel item viewer to inspect items in 3D with labeled faces

  • Added voxel representations for all items (clay, sand, brick, ore, and more)

  • Inventory now tracks items by volume rather than count

  • Default code space increased from 10 to 15

  • Animated buildings no longer animate while out of power

  • Prevent placing buildings while the time is frozen

  • Added quest system

World & Visuals

  • Added tile blending between different terrain types

  • Added a water shader

  • Added drop shadows

  • Fixed buildings cutting off at chunk borders

  • Added a background music player

  • Power UI now turns red when out of energy

Editor & UI

  • Added a build menu tooltip system; tooltips now hide when the menu closes

  • Truncated item counts in build menu icon tooltips

  • Item counts in inventory no longer wrap

  • Added an API reference sheet and a "refresh code" button in the code editor

  • Added autosaving when exiting the code editor

  • Added a clear code button

  • Settings tabs moved to the top of the settings screen

  • Added a credits screen

  • Added a keybind rebinding screen

  • Fixed text clipping on documentation entry buttons

  • ESC now works in the main menu

  • Added volume settings

Bug Fixes

  • Fixed belt item jumping

  • Fixed items leaving belts

  • Fixed a save crash caused by infinite recursion in serialization

  • Save loading errors now returning the player to the main menu instead of crashing

  • Fixed null reference exceptions on ESC when no room is loaded

  • Fixed seed determinism in terrain generation

Source

Steam News / 24 April 2026

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