Steam News25 April 20261mo ago

Update 1.0.1

Controller support Any gamepad button or trigger pull counts as an input from any application, the same way keyboard and mouse already do. Tested with PlayStation 5 (DualSense) and Xbox controllers.

Full notes

Full RuneClick update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedController supportAny gamepad button or trigger pull counts as an input from any application, the same way keyboard and mouse already do. Tested with PlayStation 5 (DualSense) and Xbox controllers. Menu navigation activates when your mouse cursor is over the RuneClick window. This intentional gate prevents accidental menu actions when you have a controller plugged in for another game. Settings has a new CONTROLLER section with a checkbox if you'd rather your gamepad not affect RuneClick at all. Steam Input default settings work without any extra configuration.

Controller support

Any gamepad button or trigger pull counts as an input from any application, the same way keyboard and mouse already do. Tested with PlayStation 5 (DualSense) and Xbox controllers. Menu navigation activates when your mouse cursor is over the RuneClick window. This intentional gate prevents accidental menu actions when you have a controller plugged in for another game. Settings has a new CONTROLLER section with a checkbox if you'd rather your gamepad not affect RuneClick at all. Steam Input default settings work without any extra configuration.

Smithing recipes remember your selection

Switching away from Smithing and coming back used to reset your active recipe to Bronze Bar. It now remembers your last selection per production skill (Cooking and Crafting included). — Vosk

Source

Steam News / 25 April 2026

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