Full notes
Full Rune Legacy Idle update
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Repeated intro
Hey everyone! We’re releasing a new bug-fix patch! More updates are already in the works, and we hope this improves your experience.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Events
Steam post image Thank you for playing the game and for sticking with us, we truly appreciate your support! If you spot any bugs or issues, please report them in our bug channel on Discord. Don't forget to update your game for this changes to apply to your game
Fixed Void Shield aura having conflicting descriptions and particles showing over the UI.,
Fixed Salamander Metal adding extra damage than intended.,
Fixed party members not attacking when equipped with the Knight’s Shield.,
Fixed PvP issues: Broken fights involving shielded characters.,
Fixed PvP issues: Issues with double daggers.,
Fixed enemy animations getting stuck during battles.,
Fixed last mission unlocking areas that were already unlocked.,
Fixed Good Samaritan and Supplier traits oversharing resources.,
Finesse trait is now properly reflected in the UI.,
Fixed blank buff icon appearing when multiple Honor armor pieces are equipped.,
Fixed weapon outline appearing in the defense panel when no gear is equipped.,
Fixed requirements for melee weapons showing incorrectly.,
Fixed gear slot background issues when changing slots.,
Fixed overlapping food slots.,
Fixed gear duplication bug.,
Fixed custom inventory order breaking after performing a search.,
Fixed speed bonus comparison arrows being reversed (red showing improvement, green showing downgrade).,
Added Firemaking skill XP to idle calculations.,
Fixed fire not stopping when required items were missing.,
Fixed idle production not consuming items correctly.,
Fixed production skills not producing after returning from idle time.,
Fixed incorrect crafted item being shown after returning from idle.,
Fixed item selection issues after idle time.,
Fixed production initialization for systems using dropdown menus.,
Fixed buttons in the Fletching menu.,
Updated initialization order for Idle and Daily Rewards to prevent potential issues.,
Added missing achievements from Steam.,
Updated achievement names to match Steam.,
Fixed achievements not unlocking correctly.,
Fixed internal error when opening Save & Quit and pressing Cancel.,
Fixed scroll speed in the Main Quest panel.,
Fixed float values displaying too many decimal places.
Source
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