Full notes
Full Rune Legacy Idle update
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What changed
- Gameplay
- Fixes
- UI and audio
Rune Legacy Idle changes
This update focuses on fixing the biggest issue reported by the community — the Save System rolling back progress and not saving reliably. We’ve reworked core parts of saving to make sure your progress is properly stored and protected going forward.
Fixed a freeze that could happen when the music switched automatically after a song ended.
Fixed a Friends System bug where the “Send Invite” button could send multiple invites from one press.
Saves now finish properly before the game closes.
Fixed a Device ID problem that could stop saves from working.
Fixed an issue that allowed save scumming.
Added save messages in the UI so you can clearly see when the game is saving.
Note: Even with these fixes, other issues might still show up. If you notice anything wrong, please contact us directly or through our Discord. Hopefully, this update resolves the save issues. That said, we don’t recommend leaving the game running while your device is in sleep mode. Instead, please use the in-game offline progress feature. After you close the game, your actions will continue to progress for the next 24 hours. We also still suggest closing and reopening the game occasionally, or saving manually from time to time, for the best results. We’re already working on future updates that will tackle more of the issues the community has raised. From all of us on the team — a huge thank you to the community for the continued feedback, support, and patience. You’re helping us make the game better with every update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
