In this update2
Full notes
Full Rune Dice update
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What changed
- Gameplay
- UI and audio
- Maps
- Balance
- Fixes
- Store
Rune Dice changes
Brave heroes;
A new demo update has landed!
Your feedback and support has been incredibly helpful throughout the development process, and we hope you enjoy this new update.
Version 0.10.10
🎨 VISUAL IMPROVEMENTS
Merge Feedback Enhancements
- Merge visual effectsNew colorful effects appear when dice merge - each die type displays its unique color for better visual clarity
- Value pop-upsMerged dice now show their new value in a color-coded pop-up, making it easier to track your combos at a glance
- Improved node animationsMap nodes now pulse faster and more prominently, with visual route arrows showing available paths
🎮 GAMEPLAY CHANGES
Controller Improvements
Precision Aiming: Hold the right trigger to slow down aiming speed for more accurate dice placement - perfect for those clutch throws!
Game Speed Adjustments
- New speed optionsGame speed levels changed to x1, x1.5, and x2
- Slightly faster base speedDefault game speed increased for snappier gameplay
Dice & Enemy Changes
New Enemy Move Die: When merged, enemies take one step forward - now assigned to Goblin Rider (replacing regular buff die)
Arcane Die smart healing: If no enemies remain, Arcane Die will always proc for healing instead of damage
Relics
Merge Booster renamed: Now called "Trickster's Horn"
🔧 BUG FIXES & TECHNICAL IMPROVEMENTS
Achievement fix: "Defeat 7 mini-bosses" achievement now properly counts all game modes (previously only counted default mode)
- Localization fixesCorrected various translation errors
- Upcoming UnlocksFixed text translation issues
Enjoy the smoother, more polished experience! 🎲✨
Source
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