Full notes
Full Rune Dice update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
Hey Rune Dicers,
The team is working hard behind the scenes to make your play better!
Here are the changes that have been made in v1.0.2
Gameplay Changes:
Removed the requirement to complete a boss in Normal Mode to unlock Hard Mode
Animation Fix:
Fixed Void Devourer dice devouring animation (animation was slightly out of sync)
Bug Fixes:
Fixed the Paladin resurrecting from death via regeneration stacks when dying from poison (or other indirect damage)
Fixed 'Receive' misspelt as 'Receive' in unlock requirement for 'Life Rune/Major Life Rune'
Fixed the incorrect number icon and description on 'Briar Crystal' relic for all languages
Fixed dice failing to merge when on a cursed area during 'Blight Druid' boss battle
Fixed board style resetting to 'Standard' on re-launching the title for four boards
Fixed drop-down SFX being audible while navigating in the 'Settings' menu
Fixed Soul Anchor relic not triggering on indirect damage to hero (specifically poison). Reported by players.
Gift Board Update:
Removed demo save file check for granting Gift Board to players (now available to everyone)
Notice:
There is a current issue with the save path on Steam. Please be aware that if you play Rune Dice on the same machine using separate Steam accounts and do not switch to a different PC user account, the save files will be overridden. We are working on a fix for this. In the meantime, we advise against doing so.
Thank you for playing Rune Dice!
We appreciate your vigilance in reporting bugs, offering feedback, and getting involved with the community. Keep getting those runs in!
Report your BUGS here
Report your FEEDBACK here
Ask you QUESTIONS here
Source
Changelog.gg summarizes and formats this update. How we read updates.
