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- Rune Coliseum
EAV4.0_0703#1657
"Heavy Charge Slash" can now insert non-heavy status cards Translation of Dodge Value and Super Armor Value "Dimensional Multi-Slash" lacks a status icon "Greatsword Knockback" cannot successfully knock back "Perfect Go…
Announcement1 changeBalance - Rune Coliseum
Patch Note: EAV4.0_0702#1651
●BUGFIX: Some cards that require players to select a card to duplicate would get stuck in the selection phase if the player had no cards. ●BUGFIX: Some cards lost their tags after being upgraded. ●BUGFIX: Some non-comba…
Announcement1 changePerformance - Rune Coliseum
Important Update: EAV4.0_0628#1335
BUGFIX: Fixed a localization issue where some text inside square brackets [] was not being translated.
Announcement1 changeFix - Rune Coliseum
EAV4.0_0628#1749f1
Fixing text issues in the training levels of the fighting deck
Announcement - Rune Coliseum
Fighting Deck
● New Deck: Fighting Deck, New Stances The Fighting Deck features a unique move execution system. Each action incorporates fighting elements like → and ↑. When the appropriate fighting elements are combined, fighting mo…
Patch notes16 changesGameplayBalance - Rune Coliseum
Patch Version: EAV3.4_0523#1921
BUG Fixes: Fixed an issue where the engraving [Finishing Move Combo] did not take effect. Fixed an issue where cards like Shield Bash, when placed in the queue with duplicates and followed by playing another skill card,…
Announcement1 changeFix - Rune Coliseum
Patch Version: EAV3.4_0522#1837
BUG Fixes Sub-rounds continue the state of the previous round and do not count as a new round. Therefore, enemy block from the previous round will persist, but Iron Headgear takes effect in the sub-round. Ham attacks no…
Announcement3 changesFixBalance - Rune Coliseum
Patch Version: EAV3.4_0521#1959
Bug Fix: Champion battle phase transition error Bug Fix: Abnormal behavior after Black Shield's phase transition is interrupted Bug Fix: Time-stop-related bug (e.g., activating reaction moment during time stop) Bug Fix:…
Announcement


