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Steam News11 August 202510mo ago

New Ancient Card and New Strategy System

New Content Knock-up System: Each weapon category includes some knock-up capability. When enemies are launched, they enter an airborne state; following up can keep them airborne.

Full notes

Full Rune Coliseum update

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What changed

0 fixes4 additions0 changes0 removals
  • Gameplay
  • Performance
addedNew Content Knock-up System: Each weapon category includes some knock-up capability. When enemies are launched, they enter an airborne state; following up can keep them airborne.
addedNew Content Ancient Card — Humming Transmutation: While carried, players can obtain cards for all weapon types. After a card is played, the weapon in hand automatically transforms into the corresponding weapon type.
addedContent Optimization New Enemy Strategy System: Enemy behavior now uses a new algorithm, allowing more precise control over actions and damage
addedNew Content New Difficulty — Advanced 8: A higher difficulty added after adopting the new enemy strategy system.

Rune Coliseum changes

addedNew Content Knock-up System: Each weapon category includes some knock-up capability. When enemies are launched, they enter an airborne state; following up can keep them airborne.
addedNew Content Ancient Card — Humming Transmutation: While carried, players can obtain cards for all weapon types. After a card is played, the weapon in hand automatically transforms into the corresponding weapon type.
addedContent Optimization New Enemy Strategy System: Enemy behavior now uses a new algorithm, allowing more precise control over actions and damage
addedNew Content New Difficulty — Advanced 8: A higher difficulty added after adopting the new enemy strategy system.
  • New Content Knock-up System: Each weapon category includes some knock-up capability. When enemies are launched, they enter an airborne state; following up can keep them airborne.

  • New Content Ancient Card — Humming Transmutation: While carried, players can obtain cards for all weapon types. After a card is played, the weapon in hand automatically transforms into the corresponding weapon type.

  • Content Optimization New Enemy Strategy SystemEnemy behavior now uses a new algorithm, allowing more precise control over actions and damage
  • New Content New Difficulty — Advanced 8A higher difficulty added after adopting the new enemy strategy system.
  • Next step: This is a routine maintenance update. Over the past month, our main focus has been developing the EAV5 version, which is an important release. We will open a test branch in the coming weeks.

Source

Steam News / 11 August 2025

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