Update history
Latest Rune Coliseum updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Rune Coliseum
EAv5.0 (0.5) Version Preview II
Hi everyone, Thank you all for your patience. We have been continuously working on Version 5, and you can learn more about its current status in the video. This update is very large in scale, and the good news is that d…
Announcement - Rune Coliseum
V5 development status update
Hello everyone. We had originally planned to release version V5 in the near future. We’ve been working hard to launch quickly, but as the scope expanded, the workload became much larger than expected. To ensure quality,…
Event1 change - Rune Coliseum
Version patch Early Access 4.5_1002#1216.
Fixed an issue where, under special circumstances, you could not change equipment after winning a battle.
Announcement1 changeFix - Rune Coliseum
EAv5.0 (0.5) Version Preview
Hi everyone, Here’s a regular update on our development progress. Over the past few months, we’ve been building Version EAv5. This is a major milestone we’ve centered our 2025 development around. After the Fighting Deck…
Announcement8 changesUI/audioGameplay - Rune Coliseum
Patch Version Early Access 4.5_09029#1837
BUGfix Fixed the click issue in the Battle History dropdown menu BUGfix Fixed the Brawler’s Bandage effect not triggering correctly BUGfix Fixed the Silent Cuirass effect not triggering correctly BUGfix Fixed the max-le…
Announcement1 changeFixBalance - Rune Coliseum
Patch Notes : Early Access 4.5_0906#1800
Bug Fix: Fixed an issue where the area-of-effect detection for phantom-summoning skills was incorrect. Bug Fix: Fixed an issue with the “Oriental Strongman” flow charge mechanic. Gameplay Adjustment: Reduced the Orienta…
Announcement1 changeFixGameplay - Rune Coliseum
Patch Notes: Early Access 4.5_0904#1430
Content Adjustment: Added more descriptive wording to the Super Armor explanation (the Super Armor system will be revised and simplified in future versions). Content Adjustment: Adjusted Training Grounds NPC behavior to…
Announcement1 changeFixBalance - Rune Coliseum
Patch Notes: Early Access 4.5_0812#1715
Bug Fix: Event that jumped directly to the BOSS battle Bug Fix: Master occasionally not taking action Bug Fix: Fisherman occasionally not taking action Bug Fix: Predictive display for queue interruption cases (the previ…
Event1 change - Rune Coliseum
New Ancient Card and New Strategy System
New Content Knock-up System: Each weapon category includes some knock-up capability. When enemies are launched, they enter an airborne state; following up can keep them airborne. New Content Ancient Card — Humming Trans…
Announcement4 changesGameplayMaps - Rune Coliseum
Early Access 4.0_0724#1820
Update Details Bug Fixes ●Fixed an issue where text would disappear from the game settings menu under certain circumstances. ●Fixed an issue where one side reviving after both sides died caused the game to become unplay…
Patch notes7 changesFixGameplay - Rune Coliseum
PATH NOTES:EAV4.0_0711#1804
New Content: Added image introductions to the game manual (beta version) Bug Fix: Fixed an issue with abnormal behavior after knocking back enemies Bug Fix: Fixed an issue where players with revival potions experienced…
Announcement3 changesFixCompatibility - Rune Coliseum
PATH NOTES:EAV4.0_0708#1629
Fixed the bug where the fighting card deck abnormally turned under certain circumstances.
Announcement1 changeFix - Rune Coliseum
EAV4.0_0703#1657
"Heavy Charge Slash" can now insert non-heavy status cards Translation of Dodge Value and Super Armor Value "Dimensional Multi-Slash" lacks a status icon "Greatsword Knockback" cannot successfully knock back "Perfect Go…
Announcement1 changeBalance - Rune Coliseum
Patch Note: EAV4.0_0702#1651
●BUGFIX: Some cards that require players to select a card to duplicate would get stuck in the selection phase if the player had no cards. ●BUGFIX: Some cards lost their tags after being upgraded. ●BUGFIX: Some non-comba…
Announcement1 changePerformance - Rune Coliseum
Important Update: EAV4.0_0628#1335
BUGFIX: Fixed a localization issue where some text inside square brackets [] was not being translated.
Announcement1 changeFix - Rune Coliseum
EAV4.0_0628#1749f1
Fixing text issues in the training levels of the fighting deck
Announcement




