HomeGamesUpdatesPricingMethodology
Steam News5 May 20251y ago

Demo Update 1.0.7 - QoL features

Hello everyone, In this update I mainly added quality of life features, trying to address the confusing onboarding for some of the players who tried the demo.

Full notes

Full Runa Illustra update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

1 fix4 additions1 change1 removal
  • Gameplay
  • Fixes
addedIn this update I mainly added quality of life features, trying to address the confusing onboarding for some of the players who tried the demo.
addedIntroduced a manual where there is an explanation on what each unlocked spell does, and how to use it.
addedWhen drawing a new spell, the spell guide will open automatically. It also always opens at the page of your currently "equipped" spell.
addedWhen a new spell is unlocked, it will sparkle in the draw menu, until it's drawing is confirmed. This way, it should be easier to locate the newly unlocked spell in the list.
removedBecause of the introduction of the guide, I removed some of the pop-ups that appeared throughout the demo.
changedI also optimized some of the game assets, as I received some complaints about it. The main culprits were some of the trees which had an excessively high amount of vertices. Hopefully this should improve the experience for those who encountered this issue.

Runa Illustra changes

addedIn this update I mainly added quality of life features, trying to address the confusing onboarding for some of the players who tried the demo.
addedIntroduced a manual where there is an explanation on what each unlocked spell does, and how to use it.
addedWhen drawing a new spell, the spell guide will open automatically. It also always opens at the page of your currently "equipped" spell.
addedWhen a new spell is unlocked, it will sparkle in the draw menu, until it's drawing is confirmed. This way, it should be easier to locate the newly unlocked spell in the list.
removedBecause of the introduction of the guide, I removed some of the pop-ups that appeared throughout the demo.

In this update I mainly added quality of life features, trying to address the confusing onboarding for some of the players who tried the demo.

  • Introduced a manual where there is an explanation on what each unlocked spell does, and how to use it.

  • When drawing a new spell, the spell guide will open automatically. It also always opens at the page of your currently "equipped" spell.

  • When a new spell is unlocked, it will sparkle in the draw menu, until it's drawing is confirmed. This way, it should be easier to locate the newly unlocked spell in the list.

  • Because of the introduction of the guide, I removed some of the pop-ups that appeared throughout the demo.

I also optimized some of the game assets, as I received some complaints about it. The main culprits were some of the trees which had an excessively high amount of vertices. Hopefully this should improve the experience for those who encountered this issue.

Lastly, I fixed the glitches that sometime happened when flying with a platform. Dealing with physics always gives headaches, but with the current setup I didn't encounter the issue anymore, let me know if it's still not completely fixed.

That's all. I hope you enjoy the demo!

Source

Steam News / 5 May 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.