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Latest Run For Your Life updates
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- Run For Your Life
shhhh
Added the City Level, just basic for now but adds some fun ! Will do big update post once it's further fleshed out.
Announcement1 changeGameplay - Run For Your Life
Small Fix
Fixed a small bug with one procedural room not behaving properly, causing bad generation. Also tweaked the SuperBall Ability, a bit more weight to the balllls now.
Announcement1 changeFix - Run For Your Life
Some New Rooms
As a treat
Announcement - Run For Your Life
Big Huge Update - ROGUELITE
I've been working on this update for a few months, stoked to finally release the baby-form of what this game will become. After some trial and error I've landed on a procedural level-generator that I'm very happy with.…
Event17 changesGameplayBalance - Run For Your Life
BIG Update
Full Update Notes coming tomorrow, I am extremely done for tonight. Short version: -Procedurally generated levels -Lots of new upgrades -Unlockable character(s), just one for now, plenty more on the way -Tweaked AI, wea…
Announcement1 changeGameplay - Run For Your Life
Coming Soon: Procedurally Generated Dungeons
The next update will feature, among other cool stuff, some procedural dungeons. I'm still going to create handmade levels showing off cool set-pieces and unique mechanics, but this will give you a longer run, more time…
Announcement1 changeBalance - Run For Your Life
EGG! + Update Routine
EGG is dropping soon! He's a bit slow but he packs a punch! I'll be adding a few new characters to play as, each with their own stats and in some cases, unique abilities only available to them. As for updates, I'm going…
Store4 changesGameplay - Run For Your Life
Fire Patch!
Had a good suggestion from one of the Discord group members about improving the Hot Sauce. We agreed that just tooting out a single fire was pretty weak and useless. So Hot Sauce now creates 4 fires instead of just 1. A…
Announcement1 changeGameplay - Run For Your Life
Achievements!
Added a boatload of Achievements, with more coming soon! Bug Fixes: Removed the ability to grab immovable objects, Fixed collisions in Upgrade Room Reworked Bonus Level slightly Thanks Vox for the ongoing QA help! Want…
Patch notes1 changeFix - Run For Your Life
Another Cool Update! - Nov 20, 2023
Hey all, another day, another update. Added the Following Passive Upgrades: Cork - Adds extra Knockback to currently equipped Weapon! Incognito - May be a bit hard to see the effect, but basically this increases the pos…
Store6 changesBalanceGameplay - Run For Your Life
Major Update - Nov 16 2023
Hello again folks. Run For Your Life took a big developmental break while I was busy with work and the real world. We're back now though! I've spent the last few months cleaning things up and redoing the overall gamepla…
Patch notes5 changesGameplay - Run For Your Life
New Endless Map
Reworked the way Endless Mode works a little bit (mostly invisible changes), and changed up the map. I'll be releasing more Endless Mode levels in the future with a menu to select and tracker for highest waves survived…
Announcement2 changesMapsGameplay - Run For Your Life
Endless Mode Fix
Woops! Endless mode got broken during the recent changes, I've fixed + improved it's base systems. New levels for Endless are in the works, as well as tracking progress for # of waves and time survived. Gets spicy aroun…
Announcement1 changeFix - Run For Your Life
An Update
I've been working hard behind the scenes to improve enemy behavior, player control feel, and general code fixes to make the game run more smoothly. Thanks a million to anyone whos played, reviewed, given feedback, it me…
Announcement7 changesFixGameplay - Run For Your Life
Small Update + Fixes
-Reduced zombie HP and movement speed -Fixed bug in Endless mode related to player death not ending level -Reworked Grabbing mechanic, should reduce instances of not being able to grab objects Also removed Lab001 and br…
Announcement2 changesFixGameplay - Run For Your Life
Small Patch
Small tweak for the Icelandic Banks stream. -Added chompers to a few levels -Increased the time-reduction on the Exit Beacon -Experimental new "grab" system, use right joystick to dynamically reposition held objects. Ch…
Announcement1 changeGameplay


