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Latest Run For Cover updates
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- Run For Cover
Update #28 - Weapon Abilities
This update is a little smaller and earlier in the week than usual but I wanted to make sure to fix a couple of issues that bugged me personally! I made the 'Guard' and 'Assault' abilities weapon specific to give the Sh…
Announcement8 changesFixUI/audio - Run For Cover
Update #27 - Rebels, Lighting and Details!
improved lighting added a 'Police Station' area added friendly AI rebels that fight with you added more details to the city biome fixed a bug where crate destruction sounds would ignore sound settings fixed a bug where…
Announcement6 changesFixGameplay - Run For Cover
Update #26 Office Ambush and German Localization
added a rusty shotgun and a rusty assault rifle added a new enemy type that uses stun grenades added an ambush event to the office area added German text localization to the game
Event4 changesGameplayUI/audio - Run For Cover
Update #25 Settings Menu
added settings menu for video, audio and controls settings can be reached via game menu and main menu settings are stored and loaded reset button loads default settings added an 'End Turn' hotkey added a notification to…
Announcement6 changesUI/audioGameplay - Run For Cover
Update #22 - Breachable Walls
This update introduces a new area and a new quest while showcasing some updates to the content generator! The tank handling was improved to really emphasize that the player is supposed to use both units. added a 'Breach…
Announcement6 changesGameplay





