Full notes
Full Rumu update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Compatibility
- UI and audio
- Maps
- Performance
Hi all! Thanks for your support and feedback so far. We’ve been hard at work on some (secret) next steps for Rumu, and in the meantime with your help we’ve also made some huge optimisations and have resolved issues some users were experiencing. We'd also like to put the call out to the community for anyone interested in testing Rumu on Mac! We'd be happy to add you to the test branch. Please take a look at the patch notes below, and don’t hesitate to let us know if we can help you out:
New Features
Steam Cloud Integration
Controller Support (Steam Controller, Xbox One and Xbox 360 Controllers) (Beta)
RGB Support for Corsair Cue Devices
RGB Support for SteelSeries GameSense Devices (Beta)
Support for Alternate Vulkan Renderer (-force-vulkan on steam launch options)
Translations Engine
We have been working on a Translation Switching Engine for Subtitles and In Game UI. This Update (1.2.5) does not include any alternate languages as yet, however we are excited to announce this is coming very soon and will be launching a seperate update
Bug Fixes
Fixed the Blinky Blue Pathing Line. No Longer Blinks
Fixed Achievement for ‘Menace to Society’ (Master Bedroom was missing)
Fixed Achievement Tracking for Secret Achievement, ‘You Blade Runner’
Fixed Day 2 progression issue in Cloakroom when lights go out.
Fixed Double Cat Day 8 White Room. There can only be one, Ada
Fixed Steam issues
Fixed Game Settings and Graphics Settings not being saved
Reset Room in Main Lab now resets HazChem for a few cases where it would be thrown off the map
Fixed Issues with Ants in Vents
Fixed Issues with Achievement Saving / Loading
Fixed Issues with Plant Watering
Optimizations
Fixed Temporary Render Texture Buffer not being released on some frames that degraded performance overtime
Optimised Memory Allocations
Optimised Physics
Blur Menus no longer used for Low / Medium, Switched to Semi-Transparent for Optimisation
Low and Medium Graphics Further Optimised
Post Processing Further Optimised (AA, AO, Volumetrics)
Source
Changelog.gg summarizes and formats this update. How we read updates.
