In this update10
Full notes
Full Ruler of the Waves 1916 update
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What changed
- UI and audio
- Gameplay
- Fixes
- Balance
- Server
Ruler of the Waves 1916 changes
Build 8 brings seven new ships with unique turrets and abilities, UI and gameplay enhancements, bug fixes, and more.
New Ships
| Faction | Ship | Turrets | Ability |
|---|---|---|---|
| Imperial | Light Cruiser | 8 | None |
| Royal | Destroyer | 3 | Lay Mine (Astern) |
| Imperial | U-Boat | 1 | Submerge; Torpedo |
| Imperial | Torpedo Boat | 0 | Torpedo |
| Imperial | Zeppelin | 0 | Drop Bombs |
| Royal | Transport | 0 | Heal |
| Imperial | Freighter | 0 | Replenish |
Campaign
Begin adding new ships to the campaign missions
Fixed an issue where the leviathan boss would tickle boats inside of sinking them
Gameplay
Doubled the base movement speed for all boats; Implemented turning radius coefficient
Rebalance ships HP and damage a bit
Added new projectile types: small round, torpedo, sea mine
Fleet Builder
Added new ships to Fleet Builder selection
Added an option to alter space between ships in the formation
UI
Added “click and drag” selection box
Added ability to issue & queue move commands via the minimap
HUD
Added segmented HP bar for selected ship
Added hotkey indicator for the selected ship
Added ship speed and other information to the HUD
Fixed issue where right click ground could occur through the HUD
Audio
Fixed an issue where the sound effects would occasionally fail to play
Fixed an issue where sounds would continue playing with the menu open
Made music persistent in more areas
Menus
Added a list of all default key controls in the options menu
Added option for sound effects volume
Multiplayer
Missed shot indicators now only display for the instigating player
Fix an issue where the overseer view began on Player 1’s fleet as Player 2
Physics simulation for projectiles is now server-authoritative
Press Enter to select chatbox in lobby
Removed chatbox from gameplay
Project Stats
Issues resolved this sprint: 64
Issues kicked to next sprint: 1
Issues in the backlog: 68
Total issues resolved: 209
Source
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