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Steam News30 December 20232y ago

EA Build 8 - Seven New Ships

Build 8 brings seven new ships with unique turrets and abilities, UI and gameplay enhancements, bug fixes, and more.

In this update10

Full notes

Full Ruler of the Waves 1916 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes12 additions4 changes1 removal
  • UI and audio
  • Gameplay
  • Fixes
  • Balance
  • Server
addedBuild 8 brings seven new ships with unique turrets and abilities, UI and gameplay enhancements, bug fixes, and more.
addedCampaignBegin adding new ships to the campaign missions
fixedCampaignFixed an issue where the leviathan boss would tickle boats inside of sinking them
changedGameplayDoubled the base movement speed for all boats; Implemented turning radius coefficient
changedGameplayRebalance ships HP and damage a bit
addedGameplayAdded new projectile types: small round, torpedo, sea mine

Ruler of the Waves 1916 changes

addedBuild 8 brings seven new ships with unique turrets and abilities, UI and gameplay enhancements, bug fixes, and more.
addedBegin adding new ships to the campaign missions
fixedFixed an issue where the leviathan boss would tickle boats inside of sinking them
changedDoubled the base movement speed for all boats; Implemented turning radius coefficient
changedRebalance ships HP and damage a bit

Build 8 brings seven new ships with unique turrets and abilities, UI and gameplay enhancements, bug fixes, and more.

New Ships

FactionShipTurretsAbility
ImperialLight Cruiser8None
RoyalDestroyer3Lay Mine (Astern)
ImperialU-Boat1Submerge; Torpedo
ImperialTorpedo Boat0Torpedo
ImperialZeppelin0Drop Bombs
RoyalTransport0Heal
ImperialFreighter0Replenish

Campaign

  • Begin adding new ships to the campaign missions

  • Fixed an issue where the leviathan boss would tickle boats inside of sinking them

Gameplay

  • Doubled the base movement speed for all boats; Implemented turning radius coefficient

  • Rebalance ships HP and damage a bit

  • Added new projectile types: small round, torpedo, sea mine

Fleet Builder

  • Added new ships to Fleet Builder selection

  • Added an option to alter space between ships in the formation

UI

  • Added “click and drag” selection box

  • Added ability to issue & queue move commands via the minimap

HUD

  • Added segmented HP bar for selected ship

  • Added hotkey indicator for the selected ship

  • Added ship speed and other information to the HUD

  • Fixed issue where right click ground could occur through the HUD

Audio

  • Fixed an issue where the sound effects would occasionally fail to play

  • Fixed an issue where sounds would continue playing with the menu open

  • Made music persistent in more areas

Menus

  • Added a list of all default key controls in the options menu

  • Added option for sound effects volume

Multiplayer

  • Missed shot indicators now only display for the instigating player

  • Fix an issue where the overseer view began on Player 1’s fleet as Player 2

  • Physics simulation for projectiles is now server-authoritative

  • Press Enter to select chatbox in lobby

  • Removed chatbox from gameplay

Project Stats

Issues resolved this sprint: 64

Issues kicked to next sprint: 1

Issues in the backlog: 68

Total issues resolved: 209

Source

Steam News / 30 December 2023

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