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Steam News15 March 20263mo ago

v1.0.1 - Balancing

Based on the given feedback, this patch including some balancing as follow: Drop time (working hours in game concept) been reduced from 8h to 3h Dullaks (payslips in game's concept) been increased from 80D to 250D Let's

Full notes

Full Rubber Duck update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes1 removal
  • Gameplay
changedDrop time (working hours in game concept) been reduced from 8h to 3h
changedDullaks (payslips in game's concept) been increased from 80D to 250D
removedKeep in mind, after updating, you will need to remove that save file below: C:/Users/[YOUR_NAME]/AppData/Local/RubberDuck/Saved/SaveGames/ 0x01014438464646461.sav

Rubber Duck changes

changedDrop time (working hours in game concept) been reduced from 8h to 3h
changedDullaks (payslips in game's concept) been increased from 80D to 250D
removedKeep in mind, after updating, you will need to remove that save file below: C:/Users/[YOUR_NAME]/AppData/Local/RubberDuck/Saved/SaveGames/ 0x01014438464646461.sav

Based on the given feedback, this patch including some balancing as follow:

  • Drop time (working hours in game concept) been reduced from 8h to 3h

  • Dullaks (payslips in game's concept) been increased from 80D to 250D

Let's see how this goes, all ears!

Keep in mind, after updating, you will need to remove that save file below: C:/Users/[YOUR_NAME]/AppData/Local/RubberDuck/Saved/SaveGames/ 0x01014438464646461.sav

Source

Steam News / 15 March 2026

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