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Steam News30 June 20265d ago

RUBATO 1.2 (Director's Cut - Part 1)

This update has been tested pretty thoroughly, but things always slip through. Please report any bugs here!: https://steamcommunity.com/app/2244030/discussions/0/6536492774143598733/ Director's Cut Part 1?

Full notes

Full RUBATO update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes18 additions6 changes3 removals
  • Gameplay
  • Maps
  • Store
  • Fixes
  • UI and audio
addedChangelogArea 3 has a completely new intro
removedChangelogThe entire script of the game has updated. Lots of scenes have been shortened and removed.
changedChangelogMap System
addedChangelogYou can now exit back to the area from subareas - this includes races and VIRTUAL WORLD DX
addedChangelogAn optional save point has been added towards the end of area 5
changedChangelogHugo Mech on World Map will send you back to the backer credits

RUBATO changes

addedArea 3 has a completely new intro
removedThe entire script of the game has updated. Lots of scenes have been shortened and removed.
changedMap System
addedYou can now exit back to the area from subareas - this includes races and VIRTUAL WORLD DX
addedAn optional save point has been added towards the end of area 5

This update has been tested pretty thoroughly, but things always slip through. Please report any bugs here!:

https://steamcommunity.com/app/2244030/discussions/0/6536492774143598733/

Director's Cut Part 1?

The changes to the latter half of the game have become much more ambitious than originally planned. So I'll be releasing an additional update that will include these changes, plus some level design changes and kinda superfluous bonus stuff.

This update is prettttyyy huge still, so I hope this is enough to tide you over for now! The second part of the update is well under way and I'm hoping to get it out by August.

The second half of the game still has edits and cuts, but they're much more subdued than what's being worked on behind the scenes.

Sorry for the wait and thank you for your patience!

Changelog

  • Area 2's cutscenes have mostly been completely redone.

  • Area 3 has a completely new intro

  • The entire script of the game has updated. Lots of scenes have been shortened and removed.

  • Map System

  • Volume Mixing

  • Cutscene Skipping (Most of them)

  • FMV Skipping (Most of them)

  • You can now exit back to the area from subareas - this includes races and VIRTUAL WORLD DX

  • Skip 4.5 option after playing the game once

  • Tony calls are made optional

  • "CONTINUE?" option for the act screens

  • You now lose 100 balls when you die (instead of 20)

  • The camera has been subtly tightened. It shakes less as you walk around the ground

  • Planet Bit menu has mouse support now

  • An optional save point has been added towards the end of area 5

  • Hugo Mech on World Map will send you back to the backer credits

  • Altered the blockade on the world map

  • Added Quaver from UNBEATABLE

  • Removed Hero Guy (Guycraft's dead brother)

  • List of items not in stock in the shop

  • The fact you can zoom out the camera is actually now mentioned in the game lol

  • Planet bits per area is now shown in the Planet Bit menu

  • Fixed "Restore to Default Settings" somehow not working…

  • Fix jetpack zoom out in Tokki's shop

  • WIFI costume can now be bought in Tokki's shop

  • Removed balloon explosions

  • Minor level design tweaks across the whole game

  • Mouse lock (Thanks YellowAfterLife!)

  • Amen Break head has been recasted

  • Item Get portraits changed

  • Area 3 colour palette reworked

  • Can now exit to the field map Mystery Toilet X

  • Balls have a new visual effect when collected

  • Added visual effects to the zipline

  • Zoom out added to breakout subarea

  • Added zoom meeting

  • Rocket Launcher's ability to push objects around has been nerfed

  • Some music is edited/redone

  • Cool Tower has autosaving now

  • Special piss Hugo for old save file

  • Added hard mode, harder mode and hardest mode.

  • Sandbox mode cursor has been sped up

  • Collecting 2500 balls unlocks an extra in the extras menu

  • Add errour to the extras menu

  • Added switch that fixes NPC dialogue in Area 3

  • Added degradation system

  • Added car wash

  • Added subtle lighting shaders to Area 3 lampposts

  • Added flower

  • Minor bug fixes and adjustments

These changes aren't really for the people who hated it or the people who loved it. They are mostly to satisfy my self-indulgent perfectionist urges.

Things like the map are being thrown in because of feedback, but at the end of the day I hope to please myself and add what I couldn't have added on time here.

Please look at these updates as a means of self-reflection from myself and as an acknowledgement of this games beautiful, annoying and bizarre flaws.

Source

Steam News / 30 June 2026

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