Full notes
Full RUBATO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Store
- Fixes
- UI and audio
RUBATO changes
This update has been tested pretty thoroughly, but things always slip through. Please report any bugs here!:
https://steamcommunity.com/app/2244030/discussions/0/6536492774143598733/
Director's Cut Part 1?
The changes to the latter half of the game have become much more ambitious than originally planned. So I'll be releasing an additional update that will include these changes, plus some level design changes and kinda superfluous bonus stuff.
This update is prettttyyy huge still, so I hope this is enough to tide you over for now! The second part of the update is well under way and I'm hoping to get it out by August.
The second half of the game still has edits and cuts, but they're much more subdued than what's being worked on behind the scenes.
Sorry for the wait and thank you for your patience!
Changelog
Area 2's cutscenes have mostly been completely redone.
Area 3 has a completely new intro
The entire script of the game has updated. Lots of scenes have been shortened and removed.
Map System
Volume Mixing
Cutscene Skipping (Most of them)
FMV Skipping (Most of them)
You can now exit back to the area from subareas - this includes races and VIRTUAL WORLD DX
Skip 4.5 option after playing the game once
Tony calls are made optional
"CONTINUE?" option for the act screens
You now lose 100 balls when you die (instead of 20)
The camera has been subtly tightened. It shakes less as you walk around the ground
Planet Bit menu has mouse support now
An optional save point has been added towards the end of area 5
Hugo Mech on World Map will send you back to the backer credits
Altered the blockade on the world map
Added Quaver from UNBEATABLE
Removed Hero Guy (Guycraft's dead brother)
List of items not in stock in the shop
The fact you can zoom out the camera is actually now mentioned in the game lol
Planet bits per area is now shown in the Planet Bit menu
Fixed "Restore to Default Settings" somehow not working…
Fix jetpack zoom out in Tokki's shop
WIFI costume can now be bought in Tokki's shop
Removed balloon explosions
Minor level design tweaks across the whole game
Mouse lock (Thanks YellowAfterLife!)
Amen Break head has been recasted
Item Get portraits changed
Area 3 colour palette reworked
Can now exit to the field map Mystery Toilet X
Balls have a new visual effect when collected
Added visual effects to the zipline
Zoom out added to breakout subarea
Added zoom meeting
Rocket Launcher's ability to push objects around has been nerfed
Some music is edited/redone
Cool Tower has autosaving now
Special piss Hugo for old save file
Added hard mode, harder mode and hardest mode.
Sandbox mode cursor has been sped up
Collecting 2500 balls unlocks an extra in the extras menu
Add errour to the extras menu
Added switch that fixes NPC dialogue in Area 3
Added degradation system
Added car wash
Added subtle lighting shaders to Area 3 lampposts
Added flower
Minor bug fixes and adjustments
These changes aren't really for the people who hated it or the people who loved it. They are mostly to satisfy my self-indulgent perfectionist urges.
Things like the map are being thrown in because of feedback, but at the end of the day I hope to please myself and add what I couldn't have added on time here.
Please look at these updates as a means of self-reflection from myself and as an acknowledgement of this games beautiful, annoying and bizarre flaws.
Source
Changelog.gg summarizes and formats this update. How we read updates.
