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Latest RSOD updates
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- RSOD
2026/06/18
Texture quantization/posterization is moved to post-processing to affect lighting. It turns out buffer shadows are completely broken on Windows, so have some nice drop shadows instead. These graphical enhancements are o…
Announcement1 changeMaps - RSOD
May 2026
This is no longer an open-world game. Also, the default gender has changed. You now start in third-person (toggle by pressing tab) in a hub world structure that resembles earlier iterations of the game but replaces vehi…
Announcement2 changesGameplayMaps - RSOD
2025/08/16
Some progress has been made since July. The minimap is now includes a real-time view of the map (unless pbr is set to false) Camera animations can now be skipped by pressing esc Weapon impacts changed to realistic spark…
Announcement2 changesMaps - RSOD
2025/07/04
I had some free time and I decided to do some work on the games. It's a US holiday, and fireworks are literally going off around me as I write this. Now (with a little bit of developer effort) the engine is capable of s…
Announcement2 changesGameplayMaps - RSOD
2025/05/26
Welcome back to another pre-release update. The game has had many incremental updates this year, but I thought this one deserved a little bit more emphasis. The demo and playtest builds feature new stuff that may be of…
Announcement1 changeCompatibility - RSOD
2025/05/14
Added separately adjustable playlist and sfx volumes Added ambient light trick to tower interior
Event2 changesGameplay - RSOD
2025/05/05
List of changes: Reorganized settings to include a Graphics section (you may want to manually delete RSOD/userdata/settings.ini) Added a depth_crunch graphics setting. Set this to false if your screen turns black when y…
Announcement2 changesGameplay - RSOD
2025/4/18
Added tonemapping Added fake bump mapping Reduced flashlight brightness
Announcement3 changesGameplay - RSOD
2025/02/07
Added "pbr" setting to improve performance on low-spec hardware Internal: added support for non-square particles
Announcement2 changesPerformanceGameplay - RSOD
Reflections on 2024
A lot happened in the past year. Many felt the impact of escalating geopolitical events, and I am personally somewhat anxious about my own wellbeing in the coming year. There is a space for games that speak to these iss…
Patch notes5 changesMapsUI/audio - RSOD
2024/09/07
List of changes Highlight the agent the player is looking at VTOL quick travel after the player gets implanted (this may be used for future missions) Give Gogol a 2-way entrance Default to 2x MSAA (This may lead to some…
Announcement - RSOD
2024/07/31
Removed a screen shake effect that nobody liked Increased hick turn speed Added particle effect to enemy shotgun Made the grocery district a little larger
Announcement3 changesGameplay - RSOD
2024/07/18
Fixed a bug that made destroyed objects continue to display on the minimap
Announcement1 changeFix - RSOD
2024/07/01
Added a 3D title screen
Announcement1 changeGameplay - RSOD
2024/06/26
Fixed a pistol prop animation bug
Announcement1 changeFix - RSOD
2024/06/24
Re-added weapon: Silent Strizh. This pistol was present in early buids and has returned because... * You can now kill non-hostile NPCs and destroy computers
Announcement1 changeGameplay




