Full notes
Full RPG Tycoon update
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What changed
- Performance
- Balance
- Fixes
- Gameplay
Hi everyone,
I'm pleased to announce that I've just pushed an update to the game for both PC and Mac players that should fix a number of issues with both performance and save-games -- including a major texture leak bug that would cause the game to crash at random intervals.
I hope everyone is able to enjoy the game now, and I'm sorry it took so long to fix things!
CHANGES:
- Updated world pivot so that zooming always occurs in the center of the screen. - Removed old camera "easing". Replaced with improved smoothing and input is now carried over multiple frames. - Added support for diagonal navigation. - Reworked the grid and improved interactivity for better alignment with mouse position when selecting things and placing buildings. - Rebalanced competing kingdoms to earn money and perform tasks more slowly. - Reduced scaling on kingdom expansion cost and capped it at 50000. - Adjusted difficulty modifier. - Updated some text descriptions. - Updated Mac build to run on newer MacOS versions
SUPPLY & DEMAND:
- Increased food output of farm. - Increased capacity of most storage buildings. - Decreased base cost of supplies in trading menu. - Increased base sale price of supplies in trading menu. - Decreased base cost of item levels in marketplace. - Increased base sale price of items in marketplace. - Supply buy sell cost now scales with difficulty mode. - Increased base kingdom storage. - Level up button is now disabled if requirements are not met. - Made progress towards requirements for level up clearer - Met requirements now show up in gold.
FIXES:
- Fixed multiple texture memory leaks causing the game to crash at unknown intervals. - Fixed issue where a hero would go missing on load if the game was saved when they were on their way to a recovery building. - Fixed multiple save-game bugs resulting in black-screen when loading a save. - Fixed kingdom expansions not getting added to the player's final score. - Fixed hero social score not restoring properly if it reaches zero. - Fixed hero stats not getting saved (or loaded) properly. - Fixed AI Buildings getting added to player kingdom on load. - Additional save-game fixes. - Various other miscellaneous performance and memory optimizations.
1.4.10a [Hotfix] - Fixed incorrect indexing of resource limit requirement for levelling up. - Fixed an issue breaking the game when reaching max kingdom level.
Most save games from previous versions should now work, but if for whatever reason they don't please try starting a new game.
If there are any issues with save-games from this new version of the game, please email me your save file found in "Documents/RPGTycoon/Saves" to support(at)skatanicstudios.co.uk, and I'll do my best to review the problem and patch it.
Best, Matt
Source
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