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Steam News9 January 20179y ago

RPG Tycoon 1.4.9 Hotfix

Hi there, Another patch for you all to take care of some of the bugs reported by the community and a couple of ongoing bugs finally fixed!

Full notes

Full RPG Tycoon update

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What changed

5 fixes0 additions6 changes2 removals
  • Fixes
  • Gameplay
  • Balance
  • Store
  • UI and audio
fixedHi there, Another patch for you all to take care of some of the bugs reported by the community and a couple of ongoing bugs finally fixed! Patch Notes
changedAdjusted the threat levels for settlements on Normal difficulty to occur more.
changedReduced the boost/effects from items on stores.
fixedFixed issue with using a vase on a building would not cause the price to change.
changedStore satisfaction is now capped to 100%
removedBuilding maintenance can no longer be less than 0 gold.

RPG Tycoon changes

fixedHi there, Another patch for you all to take care of some of the bugs reported by the community and a couple of ongoing bugs finally fixed! Patch Notes
changedAdjusted the threat levels for settlements on Normal difficulty to occur more.
changedReduced the boost/effects from items on stores.
fixedFixed issue with using a vase on a building would not cause the price to change.
changedStore satisfaction is now capped to 100%

Hi there, Another patch for you all to take care of some of the bugs reported by the community and a couple of ongoing bugs finally fixed! Patch Notes

  • Adjusted the threat levels for settlements on Normal difficulty to occur more.

  • Reduced the boost/effects from items on stores.

  • Fixed issue with using a vase on a building would not cause the price to change.

  • Store satisfaction is now capped to 100%

  • Building maintenance can no longer be less than 0 gold.

  • Removed close button from epic quest end screen.

  • Fixed a null reference error on the Building Upgrade Panel.

  • Changed the text on Normal and Advanced difficulty setting tooltip.

  • Store prices are now capped to a maximum value.

  • Fixed Adventurers always being unhappy upon reload.

  • Adventurers position in queue is now saved.

  • Fixed issue where library books would disappear if research was being conducted upon load and the player didn't open the menu before the research is complete.

  • (S&D) Upgrade items now correctly apply to tier 2 and tier 3 adventurers in stores.

Thanks for all your feedback. Best, Matt

Source

Steam News / 9 January 2017

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