Full notes
Full RPG Tycoon update
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What changed
- Fixes
- Gameplay
- Balance
- Store
- UI and audio
RPG Tycoon changes
Hi there, Another patch for you all to take care of some of the bugs reported by the community and a couple of ongoing bugs finally fixed! Patch Notes
Adjusted the threat levels for settlements on Normal difficulty to occur more.
Reduced the boost/effects from items on stores.
Fixed issue with using a vase on a building would not cause the price to change.
Store satisfaction is now capped to 100%
Building maintenance can no longer be less than 0 gold.
Removed close button from epic quest end screen.
Fixed a null reference error on the Building Upgrade Panel.
Changed the text on Normal and Advanced difficulty setting tooltip.
Store prices are now capped to a maximum value.
Fixed Adventurers always being unhappy upon reload.
Adventurers position in queue is now saved.
Fixed issue where library books would disappear if research was being conducted upon load and the player didn't open the menu before the research is complete.
(S&D) Upgrade items now correctly apply to tier 2 and tier 3 adventurers in stores.
Thanks for all your feedback. Best, Matt
Source
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