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Steam News5 March 20264mo ago

Combat, Tokens, Templates, and Multiplayer Improvements

Token Sheet - Quick Appearances Each token now has 5 appearance slots directly accessible from its sheet, so you can switch incarnation in one click.

In this update6

Full notes

Full RP2D Virtual Tabletop update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions6 changes0 removals
  • Gameplay
  • Server
  • Performance
addedToken Sheet - Quick AppearancesEach token now has 5 appearance slots directly accessible from its sheet, so you can switch incarnation in one click.
addedInitiative & Combat FlowA manual round counter has been added to clearly track the global round number.
changedMap & MarkersQuick markers are better controlled in multiplayer, with simple limits to prevent spam and keep the map readable for everyone.
addedToken Theme PresetsYou can now save a token style as a theme preset and quickly reapply it to other tokens.
changedTools & TemplatesTemplate placement (ruler, cone, circle) has been reworked for smoother cursor tracking during click-and-drag, with multiplayer sync on validation.
changedMultiplayer PerformanceClient-side global recalculations are now limited to necessary cases to keep gameplay smooth.

RP2D Virtual Tabletop changes

addedEach token now has 5 appearance slots directly accessible from its sheet, so you can switch incarnation in one click.
addedA manual round counter has been added to clearly track the global round number.
changedQuick markers are better controlled in multiplayer, with simple limits to prevent spam and keep the map readable for everyone.
addedYou can now save a token style as a theme preset and quickly reapply it to other tokens.
changedTemplate placement (ruler, cone, circle) has been reworked for smoother cursor tracking during click-and-drag, with multiplayer sync on validation.

Token Sheet - Quick Appearances

  • Each token now has 5 appearance slots directly accessible from its sheet, so you can switch incarnation in one click.

  • By default, all 5 slots use the token's current sprite; replacing one slot only changes that slot, while the others remain unchanged.

Initiative & Combat Flow

  • Initiative is now easier to follow during combat: the bar is navigated by dragging.

  • A manual round counter has been added to clearly track the global round number.

Map & Markers

  • Quick markers are better controlled in multiplayer, with simple limits to prevent spam and keep the map readable for everyone.

Token Theme Presets

  • You can now save a token style as a theme preset and quickly reapply it to other tokens.

  • A mini tab of saved theme sets makes preset management and reuse faster during play.

Tools & Templates

  • The Tools menu now stays open while placing and editing templates, with a compact layout and clearer active-option visibility.

  • Template placement (ruler, cone, circle) has been reworked for smoother cursor tracking during click-and-drag, with multiplayer sync on validation.

Multiplayer Performance

  • Client-side global recalculations are now limited to necessary cases to keep gameplay smooth.

  • General performance optimization pass across the client to improve overall responsiveness.

  • Player-facing goal: fewer micro-freezes for spectators/players during reactions, sheet updates, and fast combat actions.

Special thanks to Gentleman Geekers for bug reports and suggestions.

Source

Steam News / 5 March 2026

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